UnityにてWebGLにビルド中、以下のErrorが出ました。
Error building Player because scripts had compiler errors
Build completed with a result of 'Failed' in 5 seconds (4729 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ca] in <2cd7ebc9c2ef4276a8edbc7de85c89ce>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <2cd7ebc9c2ef4276a8edbc7de85c89ce>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
アプリの内容はPHOTONを実装したマルチプレイヤーの場所です(clusterみたいな)。
もしお分かりの方がいらっしゃいましたら、ご助力頂ければ幸いです。