Androidのビルドについて質問です。
エラーは3つ出ていて、それぞれ以下の通りです。
error1
1Exception: Gradle install not valid 2Unity.Android.Gradle.AndroidGradle..ctor (System.String gradleLauncherPath, System.Int32 jvmHeapSize) (at <a323badf38d249ceb3d9749d9ee5b59f>:0) 3UnityEditor.Android.GradleWrapper.CreateGradleInstance () (at <eb597642bbca4ce2aa0c70543523a5c8>:0) 4UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <eb597642bbca4ce2aa0c70543523a5c8>:0) 5UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <eb597642bbca4ce2aa0c70543523a5c8>:0) 6UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput buildProgramOutput) (at <eb597642bbca4ce2aa0c70543523a5c8>:0) 7UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <eb597642bbca4ce2aa0c70543523a5c8>:0) 8UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:370) 9UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
error2
1Build completed with a result of 'Failed' in 15 seconds (15457 ms) 2UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
error3
1UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors 2 at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002ce] in /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPlayerWindowBuildMethods.cs:193 3 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /Users/bokken/build/output/unity/unity/Editor/Mono/BuildPlayerWindowBuildMethods.cs:94 4UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:189)
試したこと
・gradleのバージョン変更
・Unityエディターのバージョン変更、再インストール
・プロジェクトの場所変更
いろいろ調べて試しましたが、どうしてもできません。
わかる方いましたらご教示お願いします。
追記)
External Toolsの内容です。
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