回答編集履歴
1
変数名を修正
answer
CHANGED
@@ -1,14 +1,14 @@
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1
1
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こんな感じでどうでしょうか?
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2
2
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```C#
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3
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-
GameObject
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3
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+
GameObject powergaugeImage = GameObject.Find("Canvas/powergaugeImage");
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4
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-
GameObject backgaugeImage
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4
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+
GameObject backgaugeImage = (GameObject)Instantiate(powergaugeImage);
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5
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-
backgaugeImage.name
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5
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+
backgaugeImage.name = "backgaugeImage";
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6
6
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7
7
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// 親子関係
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8
8
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backgaugeImage.transform.SetParent(canvas.transform, false);
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9
9
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10
10
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// 並べ替え
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11
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-
backgaugeImage.transform.SetSiblingIndex(
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11
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+
backgaugeImage.transform.SetSiblingIndex( powergaugeImage.transform.GetSiblingIndex() );
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12
12
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13
13
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// スプライト変更
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14
14
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Image img = backgaugeImage.GetComponent<Image>();
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