回答編集履歴
1
修正すべき点をわかりやすくしました
test
CHANGED
@@ -4,6 +4,36 @@
|
|
4
4
|
|
5
5
|
```csharp
|
6
6
|
|
7
|
+
|
8
|
+
|
9
|
+
// Start is called before the first frame update
|
10
|
+
|
11
|
+
void Start()
|
12
|
+
|
13
|
+
{
|
14
|
+
|
15
|
+
// playerオブジェクトを取得
|
16
|
+
|
17
|
+
this.Player = GameObject.Find("Player");
|
18
|
+
|
19
|
+
GetComponent<Rigidbody2D>().velocity
|
20
|
+
|
21
|
+
= new Vector2(0, speed);
|
22
|
+
|
23
|
+
|
24
|
+
|
25
|
+
Destroy(gameObject, 3.0f);
|
26
|
+
|
27
|
+
|
28
|
+
|
29
|
+
// ❌
|
30
|
+
|
31
|
+
// Vector3 PlayerPos = this.Player.transform.position;
|
32
|
+
|
33
|
+
// ⭕
|
34
|
+
|
7
|
-
|
35
|
+
PlayerPos = this.Player.transform.position;
|
36
|
+
|
37
|
+
}
|
8
38
|
|
9
39
|
```
|