回答編集履歴
1
修正しました
test
CHANGED
@@ -34,9 +34,9 @@
|
|
34
34
|
|
35
35
|
Camera _MainCamera;
|
36
36
|
|
37
|
-
float
|
37
|
+
[SerializeField, Range(1, 11)] private float rotateSpeedX = 5;
|
38
38
|
|
39
|
-
[SerializeField, Range(1, 11)] private float rotateSpeed = 5;
|
39
|
+
[SerializeField, Range(1, 11)] private float rotateSpeedY = 5;
|
40
40
|
|
41
41
|
[SerializeField, Range(0, 45f)] private float rotateDownerLimit = 45f;
|
42
42
|
|
@@ -68,11 +68,11 @@
|
|
68
68
|
|
69
69
|
//_MainCamera = Camera.main;
|
70
70
|
|
71
|
-
transform.rotation=Quarternion.Euler(0,
|
71
|
+
transform.rotation=Quarternion.Euler(0,angleX,0);
|
72
72
|
|
73
|
-
angleX+=mouseX;
|
73
|
+
angleX+=mouseX*rotateSpeedX;
|
74
74
|
|
75
|
-
angleY-=mouseY;
|
75
|
+
angleY-=mouseY*rotateSpeedY;
|
76
76
|
|
77
77
|
CameraRotate();
|
78
78
|
|