回答編集履歴

1

修正しました

2019/03/07 10:30

投稿

bochan2
bochan2

スコア2050

test CHANGED
@@ -34,9 +34,9 @@
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  Camera _MainCamera;
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- float _MainCameraX = 0;
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+ [SerializeField, Range(1, 11)] private float rotateSpeedX = 5;
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- [SerializeField, Range(1, 11)] private float rotateSpeed = 5;
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+ [SerializeField, Range(1, 11)] private float rotateSpeedY = 5;
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  [SerializeField, Range(0, 45f)] private float rotateDownerLimit = 45f;
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@@ -68,11 +68,11 @@
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  //_MainCamera = Camera.main;
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- transform.rotation=Quarternion.Euler(0,mouseX,0);
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+ transform.rotation=Quarternion.Euler(0,angleX,0);
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- angleX+=mouseX;
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+ angleX+=mouseX*rotateSpeedX;
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- angleY-=mouseY;
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+ angleY-=mouseY*rotateSpeedY;
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  CameraRotate();
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