回答編集履歴
1
コメントを追加
test
CHANGED
@@ -10,7 +10,7 @@
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Vector3 direction = Player.transform.position - BulletLaser.transform.position;
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-
direction = direction / direction.magnitude;
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+
direction = direction / direction.magnitude; // 後の計算のために大きさを1に統一
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```
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