回答編集履歴
1
改善
answer
CHANGED
@@ -3,12 +3,6 @@
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3
3
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4
4
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```C#
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5
5
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private void Start() {
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6
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-
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7
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rigidbody2D= GetComponent<Rigidbody2D>();
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8
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rigidbody2D.centerOfMass = new Vector2(100.0f, 100.0f);
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9
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-
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10
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Debug.Log ("Center =" + rigidbody2D.centerOfMass); //Somehow (0.0,0.0) outputs.
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11
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-
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12
6
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Sprite nowSprite = GetComponent<SpriteRenderer>().sprite;
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7
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Sprite newSprite =Sprite.Create (nowSprite.texture, nowSprite.rect, new Vector2 (3,3)); //texture,rect,Pivot
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8
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GetComponent<SpriteRenderer> ().sprite = newSprite;
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