前提
JavaScript,HTML,CSSを使ってタイピングゲームを作っています
お題選択できるタイピングゲームにしたいです
文字数が多くなってしまうため、タイピング問題の量を減らしています
実現したいこと
ことわざ、都道府県、国のボタンを作る
選択されたお題でタイピングゲームが始まる
発生している問題・エラーメッセージ
該当のソースコード
JavaScript
1const WORD_LIST_KOTOWAZA = ["aaiebakouiu", "auhawakarenohajime", "abunaihashiwowataru"]; 2 const WORD_LIST_KOTOWAZA_JAPANESE = ["ああ言えばこう言う", "会うは別れの初め", "危ない橋を渡る"]; 3 let wordlist; 4 let wordlistJapanese; 5 var time_limit = 60; 6 var readytime = 3; 7 var score; 8 var correct; 9 var mistake; 10 var char_num = 0; 11 var word_char; 12 var random; 13 function ready1(){ 14 wordlist = WORD_LIST_KOTOWAZA; 15 wordlistJapanese = WORD_LIST_KOTOWAZA_JAPANESE; 16 readytime = 3; 17 scoredis.innerHTML = ""; 18 start_button.style.visibility = "hidden"; 19 var readytimer = setInterval(function(){ 20 count.innerHTML = readytime; 21 readytime--; 22 if(readytime < 0){ 23 clearInterval(readytimer); 24 gameStart(); 25 } 26 },1000); 27 } 28 function gameStart(){ 29 score = 0.0; 30 mistake = 0; 31 correct = 0; 32 wordDisplay(); 33 var time_remaining = time_limit; 34 var gametimer = setInterval(function(){ 35 count.innerHTML = "残り時間: " + time_remaining; 36 time_remaining--; 37 if(time_remaining <= 0){ 38 clearInterval(gametimer); 39 finish(); 40 } 41 },1000) 42 } 43 function wordDisplay(){ 44 random = Math.floor(Math.random()*wordlist.length); 45 word.innerHTML = wordlist[random]; 46 japanese.innerHTML = wordlistJapanese[random]; 47 charInsort(); 48 } 49 function charInsort(){ 50 word_char = wordlist[random].charAt(char_num); 51 } 52 function finish(){ 53 score = Math.floor(Math.pow(correct, 2)*Math.pow((correct/(correct + mistake)), 5)); 54 scoredis.innerHTML = "スコア: " + score + "<hr>正しいタイプ数: " + correct + "<br>誤ったタイプ数: " + mistake +"<br>正答率: " + (correct/(correct + mistake) * 100).toFixed(1) + "%"; 55 count.innerHTML = ""; 56 word.innerHTML = ""; 57 japanese.innerHTML = ""; 58 start_button.style.visibility = "visible"; 59 word_char = 0; 60 random = 0; 61 char_num = 0; 62 } 63document.onkeydown = function(e){ 64 if(e.keyCode == 189){ 65 keyStr = "-"; 66 } 67 else if(e.keyCode == 188){ 68 keyStr = ","; 69 } 70 else{ 71 var keyStr = String.fromCharCode(e.keyCode); 72 keyStr = keyStr.toLowerCase(); 73 } 74 if(keyStr == word_char){ 75 word.innerHTML = "<span style = 'color: red;'>" + wordlist[random].substr(0, char_num + 1) + "</span>" + wordlist[random].substr(char_num + 1, wordlist[random].length); 76 char_num++; 77 correct++; 78 charInsort(); 79 } 80 else{ 81 new Audio('miss.mp3').play(); 82 mistake++; 83 } 84 if(char_num == wordlist[random].length){ 85 new Audio('correct.mp3').play(); 86 char_num = 0; 87 wordDisplay(); 88 } 89};
JavaScript
1const WORD_LIST_PREF = ["hokkaido", 2 "aomorikenn", "iwatekenn"]; 3 const WORD_LIST_PREF_JAPANESE = ["北海道", 4 "青森県", "岩手県"]; 5 let wordlist; 6 let wordlistJapanese; 7 var time_limit = 60; 8 var readytime = 3; 9 var score; 10 var correct; 11 var mistake; 12 var char_num = 0; 13 var word_char; 14 var random; 15 function ready3(){ 16 wordlist = WORD_LIST_PREF; 17 wordlistJapanese = WORD_LIST_PREF_JAPANESE; 18 readytime = 3; 19 scoredis.innerHTML = ""; 20 start_button.style.visibility = "hidden"; 21 var readytimer = setInterval(function(){ 22 count.innerHTML = readytime; 23 readytime--; 24 if(readytime < 0){ 25 clearInterval(readytimer); 26 gameStart(); 27 } 28 },1000); 29 } 30 function gameStart(){ 31 score = 0.0; 32 mistake = 0; 33 correct = 0; 34 wordDisplay(); 35 var time_remaining = time_limit; 36 var gametimer = setInterval(function(){ 37 count.innerHTML = "残り時間: " + time_remaining; 38 time_remaining--; 39 if(time_remaining <= 0){ 40 clearInterval(gametimer); 41 finish(); 42 } 43 },1000) 44 } 45 function wordDisplay(){ 46 random = Math.floor(Math.random()*wordlist.length); 47 word.innerHTML = wordlist[random]; 48 japanese.innerHTML = wordlistJapanese[random]; 49 charInsort(); 50 } 51 function charInsort(){ 52 word_char = wordlist[random].charAt(char_num); 53 } 54 function finish(){ 55 score = Math.floor(Math.pow(correct, 2)*Math.pow((correct/(correct + mistake)), 5)); 56 scoredis.innerHTML = "スコア: " + score + "<hr>正しいタイプ数: " + correct + "<br>誤ったタイプ数: " + mistake +"<br>正答率: " + (correct/(correct + mistake) * 100).toFixed(1) + "%"; 57 count.innerHTML = ""; 58 word.innerHTML = ""; 59 japanese.innerHTML = ""; 60 start_button.style.visibility = "visible"; 61 word_char = 0; 62 random = 0; 63 char_num = 0; 64 } 65document.onkeydown = function(e){ 66 if(e.keyCode == 189){ 67 keyStr = "-"; 68 } 69 else if(e.keyCode == 188){ 70 keyStr = ","; 71 } 72 else{ 73 var keyStr = String.fromCharCode(e.keyCode); 74 keyStr = keyStr.toLowerCase(); 75 } 76 if(keyStr == word_char){ 77 word.innerHTML = "<span style = 'color: red;'>" + wordlist[random].substr(0, char_num + 1) + "</span>" + wordlist[random].substr(char_num + 1, wordlist[random].length); 78 char_num++; 79 correct++; 80 charInsort(); 81 } 82 else{ 83 new Audio('miss.mp3').play(); 84 mistake++; 85 } 86 if(char_num == wordlist[random].length){ 87 new Audio('correct.mp3').play(); 88 char_num = 0; 89 wordDisplay(); 90 } 91};
JavaScript
1const WORD_LIST_COUNTRY = ["afghanistan", "argentina", "australia"]; 2 const WORD_LIST_COUNTRY_JAPANESE = ["アフガニスタン", "アルゼンチン", "オーストラリア"]; 3 let wordlist; 4 let wordlistJapanese; 5 var time_limit = 60; 6 var readytime = 3; 7 var score; 8 var correct; 9 var mistake; 10 var char_num = 0; 11 var word_char; 12 var random; 13 function ready2(){ 14 wordlist = WORD_LIST_COUNTRY; 15 wordlistJapanese = WORD_LIST_COUNTRY_JAPANESE; 16 readytime = 3; 17 scoredis.innerHTML = ""; 18 start_button.style.visibility = "hidden"; 19 var readytimer = setInterval(function(){ 20 count.innerHTML = readytime; 21 readytime--; 22 if(readytime < 0){ 23 clearInterval(readytimer); 24 gameStart(); 25 } 26 },1000); 27 } 28 function gameStart(){ 29 score = 0.0; 30 mistake = 0; 31 correct = 0; 32 wordDisplay(); 33 var time_remaining = time_limit; 34 var gametimer = setInterval(function(){ 35 count.innerHTML = "残り時間: " + time_remaining; 36 time_remaining--; 37 if(time_remaining <= 0){ 38 clearInterval(gametimer); 39 finish(); 40 } 41 },1000) 42 } 43 function wordDisplay(){ 44 random = Math.floor(Math.random()*wordlist.length); 45 word.innerHTML = wordlist[random]; 46 japanese.innerHTML = wordlistJapanese[random]; 47 charInsort(); 48 } 49 function charInsort(){ 50 word_char = wordlist[random].charAt(char_num); 51 } 52 function finish(){ 53 score = Math.floor(Math.pow(correct, 2)*Math.pow((correct/(correct + mistake)), 5)); 54 scoredis.innerHTML = "スコア: " + score + "<hr>正しいタイプ数: " + correct + "<br>誤ったタイプ数: " + mistake +"<br>正答率: " + (correct/(correct + mistake) * 100).toFixed(1) + "%"; 55 count.innerHTML = ""; 56 word.innerHTML = ""; 57 japanese.innerHTML = ""; 58 start_button.style.visibility = "visible"; 59 word_char = 0; 60 random = 0; 61 char_num = 0; 62 } 63document.onkeydown = function(e){ 64 if(e.keyCode == 189){ 65 keyStr = "-"; 66 } 67 else if(e.keyCode == 188){ 68 keyStr = ","; 69 } 70 else{ 71 var keyStr = String.fromCharCode(e.keyCode); 72 keyStr = keyStr.toLowerCase(); 73 } 74 if(keyStr == word_char){ 75 word.innerHTML = "<span style = 'color: red;'>" + wordlist[random].substr(0, char_num + 1) + "</span>" + wordlist[random].substr(char_num + 1, wordlist[random].length); 76 char_num++; 77 correct++; 78 charInsort(); 79 } 80 else{ 81 new Audio('miss.mp3').play(); 82 mistake++; 83 } 84 if(char_num == wordlist[random].length){ 85 new Audio('correct.mp3').play(); 86 char_num = 0; 87 wordDisplay(); 88 } 89};
HTML
1<!DOCTYPE html> 2<html> 3 <head> 4 <title>タイピングゲーム</title> 5 <meta charset="utf-8"> 6 <link rel="stylesheet" type="text/css" href="k22136.css" /> 7 <script src="kotowaza-k22136.js"></script> 8 <script src="todofukenn-k22136.js"></script> 9 <script src="kuni-k22136.js"></script> 10 </head> 11 <body> 12 <div class="imgt"> 13 <p class="title">TYPING GAME</p> 14 </div> 15 <div class="wrap1"> 16 <input type="button" id="kotowaza_button" value="ことわざ" onclick="ready1()" style="text-align: center"> 17 <input type="button" id="todofukenn_button" value="都道府県" onclick="ready2()" style="text-align: center"> 18 <input type="button" id="kuni_button" value="国" onclick="ready3()" style="text-align: center"> 19 <div id="count"></div> 20 <h1><div id="japanese"></div></h1> 21 <h2><div id="word"></div></h2> 22 <div id="scoredis"></div> 23 </div> 24 </body> 25</html>
試したこと
ネットでJavaScriptで複数のボタンを使う方法などを調べ、実行しましたがうまく動かなかったです
補足情報(FW/ツールのバージョンなど)
環境はOSで、VScodeを使っています
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