試したこと
Windows defenderのUpdete
追伸
上のエラーは直りましたが、
この画像のようなエラーが発生しました。
環境
Windows10 Pro 64bit
Unity2019.3.9.f1
ログ
[LicensingClient] ERROR Failed to connect to local IPC
[Licensing::Module] Failed to connect to channel: LicenseClient-eita5
Error creating external process 'E:/Unity 2019/2019.3.9f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe' : 指定されたファイルが見つかりません。
Error cleaning up the external process: ハンドルが無効です。
[Licensing:: Module] Failed to launch LicensingClient: E:/Unity 2019/2019.3.9f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe
IPC channel to LicensingClient doesn't exist; falling back to Legacy licensing
[LicensingClient] ERROR Failed to disconnect local IPC connection
LICENSE SYSTEM [2020421 12:50:58] Next license update check is after 2020-04-22T03:34:46
Built from '2019.3/staging' branch; Version is '2019.3.9f1 (e6e740a1c473) revision 15132480'; Using compiler version '191627012'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'ja' Physical Memory: 12213 MB
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start -- Port 61713 was selected
Error creating external process 'E:/Unity 2019/2019.3.9f1/Editor/Data/Resources/PackageManager/Server/UnityPackageManager.exe' : 指定されたファイルが見つかりません。
Error cleaning up the external process: ハンドルが無効です。
[Package Manager] Server::Start -- Cannot start server process [path: E:/Unity 2019/2019.3.9f1/Editor/Data/Resources/PackageManager/Server/UnityPackageManager.exe
]
COMMAND LINE ARGUMENTS:
E:\Unity 2019\2019.3.9f1\Editor\Unity.exe
-createproject
E:\AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA\New Unity Project (1)
-cloneFromTemplate
E:\Unity 2019\2019.3.9f1\Editor\Data\Resources\PackageManager\ProjectTemplates\com.unity.template.2d-3.3.0.tgz
-cloudOrganization
undefined
-cloudEnvironment
production
-useHub
-hubIPC
-hubSessionId
7b84ebf0-8381-11ea-80e1-c11ae2f930cd
-accessToken
gJIw1aIhPc33eOwv2vqOfWhPgPKt-NV4MHvZ7sFUcfQ00ef
E:/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/New Unity Project (1)
Using Asset Import Pipeline V2.
Error parsing the output of npm ls (3) @0 output: Could not start task E:/Unity 2019/2019.3.9f1/Editor/Data/Tools/nodejs/node.exe: failed to launch process: この操作を正しく終了しました。
InstallEditorPackages failed, output: Could not start task E:/Unity 2019/2019.3.9f1/Editor/Data/Tools/nodejs/node.exe: failed to launch process: この操作を正しく終了しました。
Error decompressing GZ: Could not start task E:/Unity 2019/2019.3.9f1/Editor/Data/Tools/7z.exe: failed to launch process: この操作を正しく終了しました。
Details: path='E:\Unity 2019\2019.3.9f1\Editor\Data\Resources\PackageManager\ProjectTemplates\com.unity.template.2d-3.3.0.tgz' shortpath='E:\Unity 2019\2019.3.9f1\Editor\Data\Resources\PackageManager\ProjectTemplates\com.unity.template.2d-3.3.0.tgz' out='Temp/TarGZ'
Exiting without the bug reporter. Application will terminate with return code 1