Unityで ときのそら のMMDモデルを読み込んだところ、以下のエラーが出力され、FBXファイルは生成されましたがMaterialにテクスチャが読み込まれません。
Unityは初心者なのでエラーが全く分からず困っています。
どなたか知恵をお貸しいただけませんでしょうか。
(UnityとMMD4Mecanimはどちらも最新版を使用しております。)
以下、MMDモデルへのリンクです。
http://3d.nicovideo.jp/works/td38103
【エラー】
GetMMDModel:System.Xml.XmlException: Not allowed character was found. Line 9, position 20.
at Mono.Xml2.XmlTextReader.ReadText (Boolean notWhitespace) [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
at System.Xml.XmlReader.ReadElementString () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadPrimitiveValue (System.Xml.Serialization.XmlTypeMapElementInfo elem) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadObjectElement (System.Xml.Serialization.XmlTypeMapElementInfo elem) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadMembers (System.Xml.Serialization.ClassMap map, System.Object ob, Boolean isValueList, Boolean readByOrder) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadClassInstanceMembers (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadClassInstance (System.Xml.Serialization.XmlTypeMapping typeMap, Boolean isNullable, Boolean checkType) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadObject (System.Xml.Serialization.XmlTypeMapping typeMap, Boolean isNullable, Boolean checkType) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadObjectElement (System.Xml.Serialization.XmlTypeMapElementInfo elem) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadMembers (System.Xml.Serialization.ClassMap map, System.Object ob, Boolean isValueList, Boolean readByOrder) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadClassInstanceMembers (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadClassInstance (System.Xml.Serialization.XmlTypeMapping typeMap, Boolean isNullable, Boolean checkType) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadObject (System.Xml.Serialization.XmlTypeMapping typeMap, Boolean isNullable, Boolean checkType) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot (System.Xml.Serialization.XmlTypeMapping rootMap) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in <filename unknown>:0
UnityEngine.Debug:LogError(Object)
MMD4MecanimImporterImpl:GetMMDModel(String)
MMD4MecanimImporterImpl:_PrepareDependency()
MMD4MecanimImporterImpl:_OnImportedFBXAsset(String)
MMD4MecanimImporterImplEditor:_OnImportedFBXAsset(String)
<>c:<.cctor>b__18_2()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

回答1件
あなたの回答
tips
プレビュー
バッドをするには、ログインかつ
こちらの条件を満たす必要があります。
2018/09/26 00:27
2018/09/26 05:31
2018/09/27 12:28