回答編集履歴
3
Update
test
CHANGED
@@ -36,7 +36,7 @@
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def AA4_16(angle):
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return angle[(angle>=4.0)&(angle<16.0)].
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return 100*angle[(angle>=4.0)&(angle<16.0)].count()/angle.count()
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@@ -56,16 +56,16 @@
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| Player | mean | max | std | AA4_16 |
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| Player | mean | max | std | AA4_16 |
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|:---------|--------------------:|-------------------:|-------------------:|----------------------:|
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| Player 1 |
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| Player 1 | 0.478041 | 18.4669 | 10.4888 | 22.2222 |
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| Player 2 |
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| Player 2 | -3.0311 | 19.3965 | 12.7884 | 27.2727 |
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| Player 3 |
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| Player 3 | -0.872624 | 11.3479 | 9.18912 | 31.5789 |
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| Player 4 |
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| Player 4 | 0.363178 | 14.5165 | 9.29015 | 35 |
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| Player 5 |
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| Player 5 | -0.0791657 | 18.0464 | 11.7903 | 19.0476 |
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2
Update
test
CHANGED
@@ -36,9 +36,7 @@
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def AA4_16(angle):
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return angle[(angle>=4.0)&(angle<16.0)].mean()
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return angle.mean()
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1
Update
test
CHANGED
@@ -38,7 +38,7 @@
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angle = angle[(angle>=4.0)&(angle<16.0)]
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return angle.
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return angle.mean()
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