回答編集履歴
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test
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```Java
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package application;
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import javafx.application.Application;
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p
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import javafx.fxml.FXMLLoader;
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import javafx.scene.Scene;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.Pane;
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import javafx.scene.layout.VBox;
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import javafx.stage.Stage;
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public class Main extends Application {
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public static void main(String[] args) { launch(args); }
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private Scene sc1, sc2;
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BattleScreenController bsc;// = new BattleScreenController();
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@Override
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public void start(Stage primaryStage) {
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try {
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VBox root1 = (VBox) FXMLLoader.load(getClass().getResource("Sample.fxml"));
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sc1 = new Scene(root1);
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// Pane root2 = (Pane)FXMLLoader.load(getClass().getResource("BattleScreen.fxml"));
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FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("BattleScreen.fxml"));
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Pane root2 = (Pane) fxmlLoader.load();
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sc2 = new Scene(root2);
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bsc = fxmlLoader.getController();
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bsc = (BattleScreenController) fxmlLoader.getController();
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primaryStage.setScene(sc1);
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primaryStage.show();
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sc1.setOnKeyPressed(e -> primaryStage.setScene(sc2));
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sc2.setOnKeyPressed(this::keyPressed);
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} catch (Exception exception) {
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exception.printStackTrace();
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}
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}
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private void keyPressed(KeyEvent event) {
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switch (event.getCode()) {
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case ENTER:
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bsc.textSet1();
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break;
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case BACK_SPACE:
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break;
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default:
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break;
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}
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}
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}
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```
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