回答編集履歴
2
修正
answer
CHANGED
@@ -3,5 +3,5 @@
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```C#
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5
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// inputXに方向、moveSpeedは移動速度
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-
rigidbody2D.AddForce(new Vector2(
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6
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+
rigidbody2D.AddForce(new Vector2( inputX * moveSpeed,0));
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```
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1
修正
answer
CHANGED
@@ -2,5 +2,6 @@
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2
2
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```C#
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5
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+
// inputXに方向、moveSpeedは移動速度
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5
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-
rigidbody2D.AddForce(new Vector2(0, moveSpeed));
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6
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+
rigidbody2D.AddForce(new Vector2(0, inputX * moveSpeed));
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7
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```
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