回答編集履歴
2
minimバージョン
answer
CHANGED
@@ -10,49 +10,49 @@
|
|
10
10
|
HashMap<String, Boolean> pressedKeys = new HashMap<String, Boolean>();
|
11
11
|
|
12
12
|
void setup() {
|
13
|
-
|
13
|
+
size(600, 400);
|
14
|
-
|
15
|
-
|
14
|
+
MidiBus.list();
|
16
|
-
|
15
|
+
myBus = new MidiBus(this, -1, 1); // 注2
|
17
|
-
|
16
|
+
myBus.sendMessage(192, 3); // 注3
|
18
17
|
}
|
19
18
|
|
20
19
|
void draw() {
|
21
20
|
}
|
22
21
|
|
23
22
|
void keyPressed() {
|
24
|
-
|
23
|
+
String pitchName = getPitchName();
|
24
|
+
if (pitchName == null) return;
|
25
|
+
if (pressedKeys.getOrDefault(pitchName, false)) return;
|
25
26
|
|
26
|
-
if (pitchName != "" && !pressedKeys.getOrDefault(pitchName, false)) {
|
27
|
-
|
27
|
+
myBus.sendNoteOn(0, (int) Frequency.ofPitch(pitchName).asMidiNote(), 127);
|
28
|
-
}
|
29
|
-
|
30
|
-
|
28
|
+
pressedKeys.put(pitchName, true);
|
31
29
|
}
|
32
30
|
|
33
31
|
void keyReleased() {
|
34
|
-
|
32
|
+
String pitchName = getPitchName();
|
33
|
+
if (pitchName == null) return;
|
35
34
|
|
36
|
-
|
35
|
+
myBus.sendNoteOff(0, (int) Frequency.ofPitch(pitchName).asMidiNote(), 127);
|
37
|
-
|
36
|
+
pressedKeys.put(pitchName, false);
|
38
37
|
}
|
39
38
|
|
40
39
|
String getPitchName() {
|
41
|
-
|
40
|
+
switch (key) {
|
42
|
-
|
41
|
+
case 'z': return "C4";
|
43
|
-
|
42
|
+
case 's': return "C#4";
|
44
|
-
|
43
|
+
case 'x': return "D4";
|
45
|
-
|
44
|
+
case 'd': return "D#4";
|
46
|
-
|
45
|
+
case 'c': return "E4";
|
47
|
-
|
46
|
+
case 'v': return "F4";
|
48
|
-
|
47
|
+
case 'g': return "F#4";
|
49
|
-
|
48
|
+
case 'b': return "G4";
|
50
|
-
|
49
|
+
case 'h': return "G#4";
|
51
|
-
|
50
|
+
case 'n': return "A4";
|
52
|
-
|
51
|
+
case 'j': return "A#4";
|
53
|
-
|
52
|
+
case 'm': return "B4";
|
54
|
-
|
53
|
+
}
|
54
|
+
|
55
|
-
|
55
|
+
return null;
|
56
56
|
}
|
57
57
|
```
|
58
58
|
|
@@ -76,4 +76,92 @@
|
|
76
76
|
|
77
77
|
注3
|
78
78
|
`sendMessage(192, 3)`の`3`は音色です(`192`は気にしないでいいです)
|
79
|
-
[楽器](https://ja.wikipedia.org/wiki/General_MIDI#Melodic_sounds)の`No.`の数字からいろいろ試してみてください。
|
79
|
+
[楽器](https://ja.wikipedia.org/wiki/General_MIDI#Melodic_sounds)の`No.`の数字からいろいろ試してみてください。
|
80
|
+
|
81
|
+
---
|
82
|
+
|
83
|
+
追記
|
84
|
+
|
85
|
+
やっぱり気になったのでminimバージョンも。無駄にややこしくしてる気もする^^;
|
86
|
+
|
87
|
+
```Processing
|
88
|
+
import ddf.minim.spi.*;
|
89
|
+
import ddf.minim.signals.*;
|
90
|
+
import ddf.minim.*;
|
91
|
+
import ddf.minim.analysis.*;
|
92
|
+
import ddf.minim.ugens.*;
|
93
|
+
import ddf.minim.effects.*;
|
94
|
+
|
95
|
+
Minim minim;
|
96
|
+
AudioOutput out;
|
97
|
+
HashMap<String, Keyboard> pressedKeys = new HashMap<String, Keyboard>();
|
98
|
+
|
99
|
+
void setup() {
|
100
|
+
size(600, 400);
|
101
|
+
minim = new Minim(this);
|
102
|
+
out = minim.getLineOut();
|
103
|
+
}
|
104
|
+
|
105
|
+
void draw() {
|
106
|
+
}
|
107
|
+
|
108
|
+
void keyPressed() {
|
109
|
+
String pitchName = getPitchName();
|
110
|
+
if (pitchName == null) return;
|
111
|
+
|
112
|
+
Keyboard k = pressedKeys.get(pitchName);
|
113
|
+
if (k == null) {
|
114
|
+
k = new Keyboard(pitchName);
|
115
|
+
pressedKeys.put(pitchName, k);
|
116
|
+
}
|
117
|
+
|
118
|
+
k.noteOn();
|
119
|
+
}
|
120
|
+
|
121
|
+
void keyReleased() {
|
122
|
+
String pitchName = getPitchName();
|
123
|
+
if (pitchName == null) return;
|
124
|
+
|
125
|
+
pressedKeys.get(pitchName).noteOff();
|
126
|
+
}
|
127
|
+
|
128
|
+
String getPitchName() {
|
129
|
+
switch (key) {
|
130
|
+
case 'z': return "C4";
|
131
|
+
case 's': return "C#4";
|
132
|
+
case 'x': return "D4";
|
133
|
+
case 'd': return "D#4";
|
134
|
+
case 'c': return "E4";
|
135
|
+
case 'v': return "F4";
|
136
|
+
case 'g': return "F#4";
|
137
|
+
case 'b': return "G4";
|
138
|
+
case 'h': return "G#4";
|
139
|
+
case 'n': return "A4";
|
140
|
+
case 'j': return "A#4";
|
141
|
+
case 'm': return "B4";
|
142
|
+
}
|
143
|
+
|
144
|
+
return null;
|
145
|
+
}
|
146
|
+
|
147
|
+
class Keyboard {
|
148
|
+
Oscil osc;
|
149
|
+
boolean pressed;
|
150
|
+
|
151
|
+
Keyboard(String pitchName) {
|
152
|
+
osc = new Oscil(Frequency.ofPitch(pitchName), 1.0, Waves.SAW);
|
153
|
+
}
|
154
|
+
|
155
|
+
void noteOn() {
|
156
|
+
if (pressed) return;
|
157
|
+
|
158
|
+
osc.patch(out);
|
159
|
+
pressed = true;
|
160
|
+
}
|
161
|
+
|
162
|
+
void noteOff() {
|
163
|
+
osc.unpatch(out);
|
164
|
+
pressed = false;
|
165
|
+
}
|
166
|
+
}
|
167
|
+
```
|
1
誤認
answer
CHANGED
@@ -1,4 +1,4 @@
|
|
1
|
-
`out.playNote`は鳴らす長さを入れて音を出すみたいなので、任意の長さで鳴らすのはちょっと難しそうですねぇ(何か方法はあるかもしれませんが)
|
1
|
+
~~`out.playNote`は鳴らす長さを入れて音を出すみたいなので、任意の長さで鳴らすのはちょっと難しそうですねぇ(何か方法はあるかもしれませんが)~~
|
2
2
|
|
3
3
|
代わりにMidiで鳴らすのはどうでしょう?最近のPCであれば標準で対応しているはずです。
|
4
4
|
|