回答編集履歴
1
コードから無駄な個所を削除
answer
CHANGED
@@ -17,25 +17,8 @@
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17
17
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rb = GetComponent<Rigidbody>();
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18
18
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}
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19
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20
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-
// Update is called once per frame
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20
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void Update()
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{
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23
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if (Input.GetKey(KeyCode.W))
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24
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{
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25
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transform.GetComponent<Rigidbody>().AddForce(0, 0, 5);
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26
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}
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27
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if (Input.GetKey(KeyCode.S))
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28
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{
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transform.GetComponent<Rigidbody>().AddForce(0, 0, -5);
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30
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}
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31
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if (Input.GetKey(KeyCode.D))
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32
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{
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transform.GetComponent<Rigidbody>().AddForce(5, 0, 0);
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34
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}
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35
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if (Input.GetKey(KeyCode.A))
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36
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{
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transform.GetComponent<Rigidbody>().AddForce(-5, 0, 0);
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38
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}
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22
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if (Input.GetKey(KeyCode.F))
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23
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{
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24
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rb.isKinematic = true;
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