質問編集履歴
1
スクリプト変更後のエラー
test
CHANGED
File without changes
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test
CHANGED
@@ -127,3 +127,31 @@
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127
127
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128
128
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129
129
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という2つのエラーを吐いています、どうすればこのエラーを解決できるのか、皆様の知恵をお貸しいただけると嬉しいです
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130
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+
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131
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132
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133
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※追記
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134
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135
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新しくGetcomponent<>の中をTextに変更後のエラー
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136
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137
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NullReferenceException: Object reference not set to an instance of an object
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138
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139
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pluspoint.OnClickPlusTen () (at Assets/Vuforia/Scripts/pluspoint.cs:21)
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140
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141
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UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
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142
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+
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143
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UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
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144
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145
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UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
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146
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+
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147
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UnityEngine.Events.UnityEvent.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
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148
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149
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UnityEngine.UI.Button.Press () (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
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150
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+
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151
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UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
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152
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+
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153
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UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
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154
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+
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155
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UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
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156
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+
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157
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UnityEngine.EventSystems.EventSystem:Update()
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