質問編集履歴

1

スクリプト変更後のエラー

2017/11/01 05:56

投稿

kimutaro
kimutaro

スコア10

test CHANGED
File without changes
test CHANGED
@@ -127,3 +127,31 @@
127
127
 
128
128
 
129
129
  という2つのエラーを吐いています、どうすればこのエラーを解決できるのか、皆様の知恵をお貸しいただけると嬉しいです
130
+
131
+
132
+
133
+ ※追記
134
+
135
+ 新しくGetcomponent<>の中をTextに変更後のエラー
136
+
137
+ NullReferenceException: Object reference not set to an instance of an object
138
+
139
+ pluspoint.OnClickPlusTen () (at Assets/Vuforia/Scripts/pluspoint.cs:21)
140
+
141
+ UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:154)
142
+
143
+ UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:637)
144
+
145
+ UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:773)
146
+
147
+ UnityEngine.Events.UnityEvent.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:52)
148
+
149
+ UnityEngine.UI.Button.Press () (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:35)
150
+
151
+ UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:44)
152
+
153
+ UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
154
+
155
+ UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
156
+
157
+ UnityEngine.EventSystems.EventSystem:Update()