質問編集履歴
1
エラーメッセージのソースコードをテキスト化、画像ソースコードのテキスト化にしました。
test
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File without changes
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test
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@@ -14,13 +14,73 @@
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Assets/Cannon.js(21,29):BCE0019:Intanetiate'is not a menber of 'UnityEngine.GameObject'.
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Assets/Cannon.js(21,40):BCE0005:Unknown idenitfer:'Prefad'.
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![イメージ説明](320f6bec07132d95ed7d13cb32d38a56.jpeg)
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###該当のソースコード
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1 #pragma strict
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2
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3 public var prefab : GameObject;
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4 public var power : flat;
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6 function Update () {
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8 if(input.GetMouseButtonDown(0))
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9
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10 var bullet = loadbullet();
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12 var ray : Ray = Camera.main.ScreenPoinToRay(Input.mousePosition);
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13 var dir : Vector3 = ray.direction.normalized;
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15 bullet.GetComponent.<Rigidbody>().velocity = dir*power;
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16 }
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18 }
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20 function Loadbullet () : GameObject {
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21 var bullet = GameObject.Intantiate(prefad)as GameObject;
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22 bullet.transform.parent = transform;
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-
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23 bullet.transform.localposition = Vector3.zero;
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24 return bullet;
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25 }
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