質問編集履歴
1
エラー文をコピペしました。 文を全文表示しました。
test
CHANGED
File without changes
|
test
CHANGED
@@ -1,5 +1,15 @@
|
|
1
1
|
![エラー文](2dca822314c1422837c1ad2d78490438.png)
|
2
2
|
|
3
|
+
エラー文
|
4
|
+
|
5
|
+
E:/zairyo.rb:163: syntax error, unexpected $end, expecting']'(SyntaxError)
|
6
|
+
|
7
|
+
というエラー文が出ています。
|
8
|
+
|
9
|
+
zairyo.rbというのは、このファイルのことです。
|
10
|
+
|
11
|
+
|
12
|
+
|
3
13
|
いつもお世話になっております。
|
4
14
|
|
5
15
|
今回このようなエラーが出たのですが、どこがいけないのかがよくわかりません。
|
@@ -8,149 +18,305 @@
|
|
8
18
|
|
9
19
|
```ruby
|
10
20
|
|
21
|
+
#!ruby -Ks
|
22
|
+
|
23
|
+
require "./window2"
|
24
|
+
|
25
|
+
require "./syujinko"
|
26
|
+
|
27
|
+
require "./item"
|
28
|
+
|
29
|
+
|
30
|
+
|
31
|
+
def hit?(syujinko,baikin)
|
32
|
+
|
33
|
+
diffx = syujinko.centerX - baikin.centerX
|
34
|
+
|
35
|
+
diffy = syujinko.centerY - baikin.centerY
|
36
|
+
|
37
|
+
if (diffx > -30) and (diffx < 50) and (diffy > -20) and (diffy < 50)
|
38
|
+
|
39
|
+
return true
|
40
|
+
|
41
|
+
else
|
42
|
+
|
43
|
+
return false
|
44
|
+
|
45
|
+
end
|
46
|
+
|
47
|
+
end
|
48
|
+
|
49
|
+
def clicked?(x,y,baikin)
|
50
|
+
|
51
|
+
diffx = x - baikin.centerX
|
52
|
+
|
53
|
+
diffy = y - baikin.centerY
|
54
|
+
|
55
|
+
if (diffx > -20) and (diffx < 20) and (diffy > -20) and (diffy < 20)
|
56
|
+
|
57
|
+
return true
|
58
|
+
|
59
|
+
else
|
60
|
+
|
61
|
+
return false
|
62
|
+
|
63
|
+
end
|
64
|
+
|
65
|
+
end
|
66
|
+
|
67
|
+
|
68
|
+
|
69
|
+
def gameOver(window,syujinko)
|
70
|
+
|
71
|
+
window.drawEndBack
|
72
|
+
|
73
|
+
syujinko.draw
|
74
|
+
|
75
|
+
window.refresh
|
76
|
+
|
77
|
+
sleep 5
|
78
|
+
|
79
|
+
exit
|
80
|
+
|
81
|
+
end
|
82
|
+
|
83
|
+
|
84
|
+
|
85
|
+
def checkScore(window,score)
|
86
|
+
|
87
|
+
if score >= 200
|
88
|
+
|
89
|
+
window.drawEndClear
|
90
|
+
|
91
|
+
window.refresh
|
92
|
+
|
93
|
+
sleep 3
|
94
|
+
|
95
|
+
exit
|
96
|
+
|
97
|
+
end
|
98
|
+
|
99
|
+
end
|
100
|
+
|
101
|
+
|
102
|
+
|
103
|
+
|
104
|
+
|
105
|
+
window = Window.new
|
106
|
+
|
107
|
+
syujinko = Syujinko.new(window,Window::WINDOW_WIDTH/2,Window::SKYLINE)
|
108
|
+
|
109
|
+
baikin1 = Baikin.new(window)
|
110
|
+
|
111
|
+
baikin2 = Baikin.new(window)
|
112
|
+
|
113
|
+
baikin3 = Baikin.new(window)
|
114
|
+
|
115
|
+
wakame = Wakame.new(window)
|
116
|
+
|
117
|
+
tenpura = Tenpura.new(window)
|
118
|
+
|
119
|
+
tamago = Tamago.new(window)
|
120
|
+
|
121
|
+
sitimi = Sitimi.new(window)
|
122
|
+
|
123
|
+
negi = Negi.new(window)
|
124
|
+
|
125
|
+
remon = Remon.new(window)
|
126
|
+
|
127
|
+
kamaboko = Kamaboko.new(window)
|
128
|
+
|
129
|
+
tenkasu = Tenkasu.new(window)
|
130
|
+
|
131
|
+
syouga = Syouga.new(window)
|
132
|
+
|
133
|
+
|
134
|
+
|
135
|
+
score = 0
|
136
|
+
|
137
|
+
clickCount = 0
|
138
|
+
|
139
|
+
|
140
|
+
|
141
|
+
topping = [wakame,tenpura,tamago,sitimi,negi,remon,kamaboko,tenkasu,syouga]
|
142
|
+
|
143
|
+
tpg1 = topping[#{rand(8)}]
|
144
|
+
|
145
|
+
tpg2 = topping[#{rand(8)}]
|
146
|
+
|
147
|
+
tpg3 = topping[#{rand(8)}]
|
148
|
+
|
149
|
+
tpg4 = topping[#{rand(8)}]
|
150
|
+
|
151
|
+
|
152
|
+
|
153
|
+
|
154
|
+
|
155
|
+
|
156
|
+
|
157
|
+
while true do
|
158
|
+
|
159
|
+
time = window.getTime
|
160
|
+
|
161
|
+
while event = SDL::Event2.poll do
|
162
|
+
|
163
|
+
case event
|
164
|
+
|
165
|
+
when SDL::Event2::Quit
|
166
|
+
|
167
|
+
exit
|
168
|
+
|
169
|
+
when SDL::Event2::MouseButtonDown
|
170
|
+
|
171
|
+
x = event.x
|
172
|
+
|
173
|
+
y = event.y
|
174
|
+
|
175
|
+
isClickedBaikin1 = clicked?(x,y,baikin1)
|
176
|
+
|
177
|
+
isClickedBaikin2 = clicked?(x,y,baikin2)
|
178
|
+
|
179
|
+
isClickedBaikin3 = clicked?(x,y,baikin3)
|
180
|
+
|
181
|
+
if isClickedBaikin1 or isClickedBaikin2 or isClickedBaikin3
|
182
|
+
|
183
|
+
gameOver(window,syujinko)
|
184
|
+
|
185
|
+
end
|
186
|
+
|
187
|
+
isClickedTpg1 = clicked?(x,y,tpg1)
|
188
|
+
|
189
|
+
isClickedTpg2 = clicked?(x,y,tpg2)
|
190
|
+
|
191
|
+
isClickedTpg3 = clicked?(x,y,tpg3)
|
192
|
+
|
193
|
+
isClickedTpg4 = clicked?(x,y,tpg4)
|
194
|
+
|
195
|
+
if isClickedTpg1
|
196
|
+
|
197
|
+
score = score + tpg1.getScore
|
198
|
+
|
199
|
+
clickCount = clickCount + 1
|
200
|
+
|
201
|
+
tpg1.reset
|
202
|
+
|
203
|
+
checkScore(window,score)
|
204
|
+
|
205
|
+
end
|
206
|
+
|
207
|
+
if isClickedTpg2
|
208
|
+
|
209
|
+
score = score + tpg2.getScore
|
210
|
+
|
211
|
+
clickCount = clickCount + 1
|
212
|
+
|
213
|
+
tpg2.reset
|
214
|
+
|
215
|
+
checkScore(window,score)
|
216
|
+
|
217
|
+
end
|
218
|
+
|
219
|
+
if isClickedTpg3
|
220
|
+
|
221
|
+
score = score + tpg3.getScore
|
222
|
+
|
223
|
+
clickCount = clickCount + 1
|
224
|
+
|
225
|
+
tpg3.reset
|
226
|
+
|
227
|
+
checkScore(window,score)
|
228
|
+
|
229
|
+
end
|
230
|
+
|
231
|
+
if isClickedTpg4
|
232
|
+
|
233
|
+
score = score + tpg4.getScore
|
234
|
+
|
235
|
+
clickCount = clickCount + 1
|
236
|
+
|
237
|
+
tpg4.reset
|
238
|
+
|
239
|
+
checkScore(window,score)
|
240
|
+
|
241
|
+
end
|
242
|
+
|
243
|
+
end
|
244
|
+
|
245
|
+
end
|
246
|
+
|
247
|
+
|
248
|
+
|
249
|
+
SDL::Key.scan
|
250
|
+
|
251
|
+
if SDL::Key.press?(SDL::Key::A)
|
252
|
+
|
253
|
+
syujinko.moveLeft
|
254
|
+
|
255
|
+
end
|
256
|
+
|
257
|
+
if SDL::Key.press?(SDL::Key::F)
|
258
|
+
|
259
|
+
syujinko.moveRight
|
260
|
+
|
261
|
+
end
|
262
|
+
|
263
|
+
|
264
|
+
|
265
|
+
window.drawBack
|
266
|
+
|
267
|
+
syujinko.draw
|
268
|
+
|
269
|
+
baikin1.drop
|
270
|
+
|
271
|
+
baikin2.drop
|
272
|
+
|
273
|
+
baikin3.drop
|
274
|
+
|
275
|
+
tpg1.drop
|
276
|
+
|
277
|
+
tpg2.drop
|
278
|
+
|
279
|
+
tpg3.drop
|
280
|
+
|
281
|
+
tpg4.drop
|
282
|
+
|
283
|
+
if hit?(syujinko,tpg1)
|
284
|
+
|
285
|
+
score = score + tpg1.getScore
|
286
|
+
|
287
|
+
tpg1.reset
|
288
|
+
|
289
|
+
checkScore(window,score)
|
290
|
+
|
291
|
+
end
|
292
|
+
|
293
|
+
if hit?(syujinko,tpg2)
|
294
|
+
|
295
|
+
score = score + tpg2.getScore
|
296
|
+
|
297
|
+
tpg2.reset
|
298
|
+
|
299
|
+
checkScore(window,score)
|
300
|
+
|
301
|
+
end
|
302
|
+
|
11
303
|
|
12
304
|
|
13
|
-
while true do
|
14
|
-
|
15
|
-
time = window.getTime
|
16
|
-
|
17
|
-
while event = SDL::Event2.poll do
|
18
|
-
|
19
|
-
case event
|
20
|
-
|
21
|
-
when SDL::Event2::Quit
|
22
|
-
|
23
|
-
exit
|
24
|
-
|
25
|
-
when SDL::Event2::MouseButtonDown
|
26
|
-
|
27
|
-
x = event.x
|
28
|
-
|
29
|
-
y = event.y
|
30
|
-
|
31
|
-
isClickedBaikin1 = clicked?(x,y,baikin1)
|
32
|
-
|
33
|
-
isClickedBaikin2 = clicked?(x,y,baikin2)
|
34
|
-
|
35
|
-
isClickedBaikin3 = clicked?(x,y,baikin3)
|
36
|
-
|
37
|
-
if isClickedBaikin1 or isClickedBaikin2 or isClickedBaikin3
|
38
|
-
|
39
|
-
gameOver(window,syujinko)
|
40
|
-
|
41
|
-
end
|
42
|
-
|
43
|
-
isClickedTpg1 = clicked?(x,y,tpg1)
|
44
|
-
|
45
|
-
isClickedTpg2 = clicked?(x,y,tpg2)
|
46
|
-
|
47
|
-
isClickedTpg3 = clicked?(x,y,tpg3)
|
48
|
-
|
49
|
-
isClickedTpg4 = clicked?(x,y,tpg4)
|
50
|
-
|
51
|
-
if isClickedTpg1
|
52
|
-
|
53
|
-
score = score + tpg1.getScore
|
54
|
-
|
55
|
-
clickCount = clickCount + 1
|
56
|
-
|
57
|
-
tpg1.reset
|
58
|
-
|
59
|
-
checkScore(window,score)
|
60
|
-
|
61
|
-
end
|
62
|
-
|
63
|
-
if isClickedTpg2
|
64
|
-
|
65
|
-
score = score + tpg2.getScore
|
66
|
-
|
67
|
-
clickCount = clickCount + 1
|
68
|
-
|
69
|
-
tpg2.reset
|
70
|
-
|
71
|
-
checkScore(window,score)
|
72
|
-
|
73
|
-
end
|
74
|
-
|
75
|
-
|
305
|
+
if hit?(syujinko,tpg3)
|
76
|
-
|
306
|
+
|
77
|
-
|
307
|
+
score = score + tpg3.getScore
|
78
|
-
|
79
|
-
|
308
|
+
|
80
|
-
|
81
|
-
|
309
|
+
tamago.reset
|
82
|
-
|
83
|
-
checkScore(window,score)
|
84
|
-
|
85
|
-
end
|
86
|
-
|
87
|
-
if isClickedTpg4
|
88
|
-
|
89
|
-
score = score + tpg4.getScore
|
90
|
-
|
91
|
-
clickCount = clickCount + 1
|
92
|
-
|
93
|
-
tpg4.reset
|
94
|
-
|
95
|
-
checkScore(window,score)
|
96
|
-
|
97
|
-
end
|
98
|
-
|
99
|
-
end
|
100
|
-
|
101
|
-
end
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
SDL::Key.scan
|
106
|
-
|
107
|
-
if SDL::Key.press?(SDL::Key::A)
|
108
|
-
|
109
|
-
syujinko.moveLeft
|
110
|
-
|
111
|
-
end
|
112
|
-
|
113
|
-
if SDL::Key.press?(SDL::Key::F)
|
114
|
-
|
115
|
-
syujinko.moveRight
|
116
|
-
|
117
|
-
end
|
118
|
-
|
119
|
-
|
120
|
-
|
121
|
-
window.drawBack
|
122
|
-
|
123
|
-
syujinko.draw
|
124
|
-
|
125
|
-
baikin1.drop
|
126
|
-
|
127
|
-
baikin2.drop
|
128
|
-
|
129
|
-
baikin3.drop
|
130
|
-
|
131
|
-
tpg1.drop
|
132
|
-
|
133
|
-
tpg2.drop
|
134
|
-
|
135
|
-
tpg3.drop
|
136
|
-
|
137
|
-
tpg4.drop
|
138
|
-
|
139
|
-
if hit?(syujinko,tpg1)
|
140
|
-
|
141
|
-
score = score + tpg1.getScore
|
142
|
-
|
143
|
-
tpg1.reset
|
144
310
|
|
145
311
|
checkScore(window,score)
|
146
312
|
|
147
|
-
end
|
313
|
+
end
|
148
|
-
|
314
|
+
|
149
|
-
if hit?(syujinko,tpg
|
315
|
+
if hit?(syujinko,tpg4)
|
150
|
-
|
316
|
+
|
151
|
-
score = score + tpg
|
317
|
+
score = score + tpg4.getScore
|
152
|
-
|
318
|
+
|
153
|
-
t
|
319
|
+
sitimi.reset
|
154
320
|
|
155
321
|
checkScore(window,score)
|
156
322
|
|
@@ -158,36 +324,12 @@
|
|
158
324
|
|
159
325
|
|
160
326
|
|
161
|
-
if hit?(syujinko,tpg3)
|
162
|
-
|
163
|
-
score = score + tpg3.getScore
|
164
|
-
|
165
|
-
tamago.reset
|
166
|
-
|
167
|
-
checkScore(window,score)
|
168
|
-
|
169
|
-
end
|
170
|
-
|
171
|
-
if hit?(syujinko,tpg4)
|
172
|
-
|
173
|
-
score = score + tpg4.getScore
|
174
|
-
|
175
|
-
sitimi.reset
|
176
|
-
|
177
|
-
checkScore(window,score)
|
178
|
-
|
179
|
-
end
|
180
|
-
|
181
|
-
|
182
|
-
|
183
327
|
if hit?(syujinko,baikin1) or hit?(syujinko,baikin2) or hit?(syujinko,baikin3) or time < 0
|
184
328
|
|
185
329
|
gameOver(window,syujinko)
|
186
330
|
|
187
331
|
end
|
188
332
|
|
189
|
-
|
190
|
-
|
191
333
|
time2 = time.to_s.tr(' 0-9a-zA-Z',' 0-9a-zA-Z')
|
192
334
|
|
193
335
|
score2 = score.to_s.tr(' 0-9a-zA-Z',' 0-9a-zA-Z')
|
@@ -202,10 +344,8 @@
|
|
202
344
|
|
203
345
|
end
|
204
346
|
|
205
|
-
|
206
|
-
|
207
|
-
```
|
347
|
+
````
|
208
|
-
|
348
|
+
|
209
|
-
|
349
|
+
全文にしました。
|
210
350
|
|
211
351
|
お願いします。
|