質問編集履歴
1
情報の追加
test
CHANGED
File without changes
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test
CHANGED
@@ -83,3 +83,67 @@
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83
83
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Unity:Unity 2019.2.15f1 (64-bit)
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84
84
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85
85
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Android Studio:Version 4.0
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86
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+
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87
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+
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88
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+
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89
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+
追記(6/4 23:30)
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90
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+
|
91
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+
再度プロジェクトを開いたら表示されたエラー
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92
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+
|
93
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+
```ここに言語を入力
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94
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+
|
95
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+
CommandInvokationFailure: Failed to update Android SDK package list.
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96
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+
|
97
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C:/Android\tools\bin\sdkmanager.bat --list
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98
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+
|
99
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+
|
100
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+
|
101
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+
stderr[
|
102
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+
|
103
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+
|
104
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+
|
105
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+
]
|
106
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+
|
107
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+
stdout[
|
108
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+
|
109
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+
|
110
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+
|
111
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+
ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
112
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+
|
113
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+
|
114
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+
|
115
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+
Please set the JAVA_HOME variable in your environment to match the
|
116
|
+
|
117
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+
location of your Java installation.
|
118
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+
|
119
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+
]
|
120
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+
|
121
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+
exit code: 1
|
122
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+
|
123
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+
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <21da158cd428404389e0b5a08ba9ea0a>:0)
|
124
|
+
|
125
|
+
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <21da158cd428404389e0b5a08ba9ea0a>:0)
|
126
|
+
|
127
|
+
UnityEditor.Android.SDKManager.UpdatePackagesList () (at <21da158cd428404389e0b5a08ba9ea0a>:0)
|
128
|
+
|
129
|
+
UnityEditor.Android.SDKManager.ListAvailable (UnityEditor.Android.SDKManager+Component type) (at <21da158cd428404389e0b5a08ba9ea0a>:0)
|
130
|
+
|
131
|
+
UnityEditor.Android.PlayerSettingsEditorExtension.<StartGettingReleasedAPILevels>m__0 () (at <21da158cd428404389e0b5a08ba9ea0a>:0)
|
132
|
+
|
133
|
+
System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) (at <567df3e0919241ba98db88bec4c6696f>:0)
|
134
|
+
|
135
|
+
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <567df3e0919241ba98db88bec4c6696f>:0)
|
136
|
+
|
137
|
+
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at <567df3e0919241ba98db88bec4c6696f>:0)
|
138
|
+
|
139
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+
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) (at <567df3e0919241ba98db88bec4c6696f>:0)
|
140
|
+
|
141
|
+
System.Threading.ThreadHelper.ThreadStart () (at <567df3e0919241ba98db88bec4c6696f>:0)
|
142
|
+
|
143
|
+
UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs) (at C:/buildslave/unity/build/Runtime/Export/Scripting/UnhandledExceptionHandler.bindings.cs:46)
|
144
|
+
|
145
|
+
|
146
|
+
|
147
|
+
```
|
148
|
+
|
149
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+
Unity Hub:Unity Hub 2.3.2
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