質問編集履歴
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test
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test
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```c#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System.Threading.Tasks;
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using UnityEngine.UI;
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public class t
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public class Item : MonoBehaviour
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{
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public Text scoretext;
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private int score = 0;
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// Start is called before the first frame update
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// Update is called once per frame
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void Update()
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{
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}
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private void OnCollisionEnter(Collision collision)
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{
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if (collision.gameObject.tag == "
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if (collision.gameObject.tag == "Untagged")
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{
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score += 1;
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scoretext.text = string.Format("Score;[0]", score);
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Destroy(this.gameObject);
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}
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@@ -58,6 +60,4 @@
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}
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```
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