質問編集履歴

1

更新

2019/05/04 11:23

投稿

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スコア40

test CHANGED
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test CHANGED
@@ -8,11 +8,13 @@
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  ``````````````````````````````````````````````````````
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- void OnTriggerStay(Collider other)
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+ void OnTriggerStay2D(Collider other)
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-
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+
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- {
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+ {
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+
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-
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+ Debug.Log(other.gameObject.name);
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+
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- if (other.gameObject.tag == "Warp1")
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+ if (other.gameObject.name == "Warp1")
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  {
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@@ -38,6 +40,8 @@
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+
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  public class Player : MonoBehaviour
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  {
@@ -178,11 +182,13 @@
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- void OnTriggerStay(Collider other)
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+ void OnTriggerStay2D(Collider other)
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-
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+
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- {
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+ {
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+
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-
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+ Debug.Log(other.gameObject.name);
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+
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- if (other.gameObject.tag == "Warp1")
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+ if (other.gameObject.name == "Warp1")
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  {
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@@ -194,6 +200,10 @@
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  }
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+ }
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  ```
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  オブジェクトWarp1は、TileMapのオブジェクトで、親オブジェクトはGridです。