質問編集履歴
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test
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@@ -36,7 +36,7 @@
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if (Playerstatus.level ==
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if (Playerstatus.level == 3) {
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MAXHP = 100;
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c#
test
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enemystatus.csにplayerstatus.csのlevelを渡しています。
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3
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inspectorでlevelを変えればif文の処理を正常に実行できるのですが
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、デフォルトではplayerstatusのlevelを指定しても
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変化がありません
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9
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if文の処理を実行する際levelの数値をplayerstatusから取得するようにしたい
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7
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のですが、どうすればいいでしょうか?
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using UnityEngine;
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using System.Collections;
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public class enemystatus : MonoBehaviour {
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public int MAXHP ;
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public int HP ;
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public playerstatus Playerstatus;
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// Use this for initialization
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void Start () {
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if (Playerstatus.level == 1) {
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MAXHP = 100;
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HP = 100;
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}
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}
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}
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using UnityEngine;
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55
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using System.Collections;
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57
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public class playerstatus : MonoBehaviour {
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public int level = 3;
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// Use this for initialization
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void Start () {
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level = 3;
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}
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// Update is called once per frame
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void Update () {
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}
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81
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}
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