質問編集履歴
2
書式の改善
title
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File without changes
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body
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@@ -24,4 +24,23 @@
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24
24
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}
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}
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+
```
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28
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### 追記2
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29
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↓現在のスクリプト
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30
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+
```c#
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31
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using System.Collections;
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32
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using System.Collections.Generic;
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33
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using UnityEngine;
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34
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+
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35
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public class PlayerController : MonoBehaviour {
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36
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Rigidbody2D rb;
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37
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38
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void Start () {
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39
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rb = GetComponent<Rigidbody2D>().velocity;
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40
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}
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41
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+
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42
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public void OnDrag() {
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43
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rigidbody.velocity = Camera.main.ScreenToWorldPoint(Vector3.forward * 0.1f);
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44
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}
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45
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}
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27
46
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```
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1
書式の改善
title
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body
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@@ -6,4 +6,22 @@
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6
6
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・RightBody2DのCollision Detectionを**Continuos**に変更
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7
7
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8
8
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・Time Managerの**Fixed Timestep**の値を細かくする
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9
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-

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9
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+

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10
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+
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11
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### 追記
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12
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↓オブジェクトをドラッグで動かすスクリプト
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13
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+
```c#
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14
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+
using System.Collections;
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15
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+
using System.Collections.Generic;
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16
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+
using UnityEngine;
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17
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+
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18
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+
public class PlayerController : MonoBehaviour {
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19
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+
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20
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+
public void OnDrag() {
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21
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Vector3 TapPos = Input.mousePosition;
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22
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TapPos.z = 10f;
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23
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transform.position = Camera.main.ScreenToWorldPoint(TapPos);
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24
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}
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25
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}
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26
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+
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27
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+
```
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