質問編集履歴
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修正
test
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File without changes
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test
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@@ -30,7 +30,7 @@
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---
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この加算されていく
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この加算されていく現象を無くし、そのオブジェクトに与えられた数分だけ上昇するようにしたい。
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```c#
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@@ -40,8 +40,6 @@
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using UnityEngine;
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using System.Linq;
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public class Enemy : MonoBehaviour {
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public static int Enemy_HP;
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public float speed;
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public static float ADDTIME;
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public float starSpeedMin;
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public float starSpeedMax;
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public static Enemy enemy_instance;
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if (HP <= 0
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if (HP <= 0)
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{
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AddTime = 0;
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Destroy(gameObject);
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}
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}
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}
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```
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```c#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class GameManager : MonoBehaviour {
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//遷移先誘導変数
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public string gameover= "GameOver";
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//ゲーム進行時間設定用変数
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public static float GameTimerDelta;
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public bool AddTimerFlg;
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public float GameTimer;
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public Text GameTimerText;
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public float GameDecrementParametor;
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public static bool GameTimerUPFlg;
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private Text text;
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// Use this for initialization
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void Start () {
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this.text= GetComponent<Text>();
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}
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// Update is called once per frame
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void Update()
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{
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GameTimerText.text = GameTimer.ToString("0");
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Main();
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}
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private void Main()
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{
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//ゲーム進行時間
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GameTimer -= Time.deltaTime;
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//敵撃破字時に時間を増加
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if (GameTimerUPFlg)
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{
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GameTimerUPFlg = false;
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GameTimer += GameTimerDelta;
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}
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}
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}
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```
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```c#
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```
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