質問編集履歴
3
間違っていたところを修正してアップしていた
test
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File without changes
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test
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@@ -28,7 +28,7 @@
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void Start(){
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-
string path = "/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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+
string path = "file:/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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byte[] body = readPngFile(path);
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2
MacなのでC不要
test
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test
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@@ -28,7 +28,7 @@
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void Start(){
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string path = "
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string path = "/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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byte[] body = readPngFile(path);
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1
コードの修正
test
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File without changes
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test
CHANGED
@@ -18,19 +18,21 @@
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-
using
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using UnityEngine;
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using System.IO;
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using System.Text;
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using System.Collections;
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u
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public class TestScript : MonoBehaviour {
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-
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void Start(){
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string path = "C:/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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+
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-
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33
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byte[] body = readPngFile(path);
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+
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}
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@@ -48,9 +50,9 @@
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}
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-
}
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+
}
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-
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}
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```
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