質問編集履歴
3
間違っていたところを修正してアップしていた
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body
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@@ -13,7 +13,7 @@
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public class TestScript : MonoBehaviour {
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void Start(){
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string path = "/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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string path = "file:/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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byte[] body = readPngFile(path);
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}
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2
MacなのでC不要
title
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body
CHANGED
@@ -13,7 +13,7 @@
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public class TestScript : MonoBehaviour {
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void Start(){
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string path = "
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string path = "/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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byte[] body = readPngFile(path);
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}
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1
コードの修正
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body
CHANGED
@@ -8,14 +8,15 @@
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8
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```csharp
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using
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using UnityEngine;
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using System.IO;
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using System.Text;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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17
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using UnityEngine.Networking;
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14
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public class TestScript : MonoBehaviour {
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void Start(){
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string path = "C:/Users/xxxxxxxxxxxxxx/TestPOSTAPI/Assets/Resources/dummy01.png";
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byte[] body = readPngFile(path);
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}
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byte[] readPngFile(string path) {
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using (FileStream fileStream = new FileStream (path, FileMode.Open, FileAccess.Read)) {
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BinaryReader bin = new BinaryReader (fileStream);
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@@ -23,8 +24,8 @@
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bin.Close ();
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return values;
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}
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-
}
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+
}
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-
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}
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```
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絶対パスにする方法として@をつければ出来るものもあったので、試しましたが同様のエラーでした。
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