質問編集履歴
3
追記
test
CHANGED
File without changes
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test
CHANGED
@@ -131,3 +131,35 @@
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131
131
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:149)
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132
132
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|
133
133
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
134
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+
|
135
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+
|
136
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+
|
137
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+
追記2:
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138
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+
|
139
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+
ButtonのOnPointerClickでTryInteractメソッドを呼び出すようにしているのですが、スクーターに向かってRayを試みた結果コンソールに下記メッセージが表示され、Debug.Logでは何も表示されませんでした。
|
140
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+
|
141
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+
|
142
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+
|
143
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+
```
|
144
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+
|
145
|
+
NullReferenceException: Object reference not set to an instance of an object
|
146
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+
|
147
|
+
PlayerControl.TryInteract () (at Assets/Original/Scripts/PlayerControl.cs:154)
|
148
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+
|
149
|
+
UnityEngine.Events.InvokableCall.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:165)
|
150
|
+
|
151
|
+
UnityEngine.Events.UnityEvent.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:58)
|
152
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+
|
153
|
+
UnityEngine.UI.Button.Press () (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:36)
|
154
|
+
|
155
|
+
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:45)
|
156
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+
|
157
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+
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
|
158
|
+
|
159
|
+
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
|
160
|
+
|
161
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+
UnityEngine.EventSystems.EventSystem:Update()
|
162
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+
|
163
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+
|
164
|
+
|
165
|
+
```
|
2
1点例追加
test
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File without changes
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test
CHANGED
@@ -66,7 +66,7 @@
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66
66
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|
67
67
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|
68
68
|
|
69
|
-
追記(
|
69
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+
追記(いずれもBox Colliderコンポーネント付与):
|
70
70
|
|
71
71
|

|
72
72
|
|
@@ -75,6 +75,28 @@
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75
75
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Number of hits:0
|
76
76
|
|
77
77
|
UnityEngine.Debug:LogFormat(String, Object[])
|
78
|
+
|
79
|
+
PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
80
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+
|
81
|
+
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
82
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+
|
83
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+
|
84
|
+
|
85
|
+

|
86
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+
|
87
|
+
**ヒットする(上記バイクと同じパッケージのプレファブ)**
|
88
|
+
|
89
|
+
Number of hits:1
|
90
|
+
|
91
|
+
UnityEngine.Debug:LogFormat(String, Object[])
|
92
|
+
|
93
|
+
PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
94
|
+
|
95
|
+
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
96
|
+
|
97
|
+
RailingA
|
98
|
+
|
99
|
+
UnityEngine.Debug:Log(Object)
|
78
100
|
|
79
101
|
PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
80
102
|
|
1
ヒットする場合とヒットしない場合の例を画像で追加
test
CHANGED
File without changes
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test
CHANGED
@@ -63,3 +63,49 @@
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63
63
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|
64
64
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65
65
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原因が分かる方がいらっしゃいましたら、ご教示いただけますと幸いです。**良いお年を!**
|
66
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+
|
67
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+
|
68
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+
|
69
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+
追記(ともにBox Colliderコンポーネント付与):
|
70
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+
|
71
|
+

|
72
|
+
|
73
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+
**ヒットしない**
|
74
|
+
|
75
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+
Number of hits:0
|
76
|
+
|
77
|
+
UnityEngine.Debug:LogFormat(String, Object[])
|
78
|
+
|
79
|
+
PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
80
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+
|
81
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+
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
82
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+
|
83
|
+
|
84
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+
|
85
|
+

|
86
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+
|
87
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+
**ヒットする**
|
88
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+
|
89
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+
Number of hits:2
|
90
|
+
|
91
|
+
UnityEngine.Debug:LogFormat(String, Object[])
|
92
|
+
|
93
|
+
PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
94
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+
|
95
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+
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
96
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+
|
97
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+
terraced1c (2)
|
98
|
+
|
99
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+
UnityEngine.Debug:Log(Object)
|
100
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+
|
101
|
+
PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:149)
|
102
|
+
|
103
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+
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
104
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+
|
105
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+
Road_Streight
|
106
|
+
|
107
|
+
UnityEngine.Debug:Log(Object)
|
108
|
+
|
109
|
+
PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:149)
|
110
|
+
|
111
|
+
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|