質問編集履歴
3
追記
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@@ -64,4 +64,20 @@
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Road_Streight
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UnityEngine.Debug:Log(Object)
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:149)
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67
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-
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
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67
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+
PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
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68
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+
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69
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追記2:
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70
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ButtonのOnPointerClickでTryInteractメソッドを呼び出すようにしているのですが、スクーターに向かってRayを試みた結果コンソールに下記メッセージが表示され、Debug.Logでは何も表示されませんでした。
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+
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```
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73
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NullReferenceException: Object reference not set to an instance of an object
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74
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PlayerControl.TryInteract () (at Assets/Original/Scripts/PlayerControl.cs:154)
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75
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UnityEngine.Events.InvokableCall.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent.cs:165)
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76
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UnityEngine.Events.UnityEvent.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:58)
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77
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UnityEngine.UI.Button.Press () (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:36)
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78
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UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:45)
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79
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UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50)
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80
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UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
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81
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UnityEngine.EventSystems.EventSystem:Update()
|
82
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+
|
83
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```
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2
1点例追加
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原因が分かる方がいらっしゃいましたら、ご教示いただけますと幸いです。**良いお年を!**
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追記(
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追記(いずれもBox Colliderコンポーネント付与):
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**ヒットしない**
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Number of hits:0
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@@ -40,6 +40,17 @@
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40
40
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
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41
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
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+

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**ヒットする(上記バイクと同じパッケージのプレファブ)**
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45
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Number of hits:1
|
46
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UnityEngine.Debug:LogFormat(String, Object[])
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47
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
48
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
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49
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+
RailingA
|
50
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UnityEngine.Debug:Log(Object)
|
51
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
52
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
53
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+
|
43
54
|

|
44
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**ヒットする**
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45
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Number of hits:2
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1
ヒットする場合とヒットしない場合の例を画像で追加
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body
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@@ -30,4 +30,27 @@
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```
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33
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原因が分かる方がいらっしゃいましたら、ご教示いただけますと幸いです。**良いお年を!**
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33
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原因が分かる方がいらっしゃいましたら、ご教示いただけますと幸いです。**良いお年を!**
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34
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|
35
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追記(ともにBox Colliderコンポーネント付与):
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36
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+

|
37
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**ヒットしない**
|
38
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Number of hits:0
|
39
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UnityEngine.Debug:LogFormat(String, Object[])
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40
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
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41
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
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42
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+
|
43
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+

|
44
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**ヒットする**
|
45
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Number of hits:2
|
46
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+
UnityEngine.Debug:LogFormat(String, Object[])
|
47
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:145)
|
48
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
49
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terraced1c (2)
|
50
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UnityEngine.Debug:Log(Object)
|
51
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:149)
|
52
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
|
53
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+
Road_Streight
|
54
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UnityEngine.Debug:Log(Object)
|
55
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PlayerControl:TryInteract() (at Assets/Original/Scripts/PlayerControl.cs:149)
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56
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PlayerControl:Update() (at Assets/Original/Scripts/PlayerControl.cs:80)
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