コード ```### 前提・実現したいこと 開始時に以下のようなエラーメッセージが表示される 対処法を教えてほしい ### 発生している問題・エラーメッセージ
ArgumentException: The binary data must result in a DateTime with ticks between DateTime.MinValue.Ticks and DateTime.MaxValue.Ticks.
Parameter name: dateData
System.DateTime.FromBinary (System.Int64 dateData) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEditor.Search.TransactionUtils.TimeStampFromByte (System.Byte[] bytes) (at <8fe98434bc474810bf7dffed5bd46c7a>:0)
UnityEditor.Search.TransactionHandler.ReadDateTime (System.IO.FileStream fs, System.Int64 transactionOffset) (at <8fe98434bc474810bf7dffed5bd46c7a>:0)
UnityEditor.Search.TransactionReader.Open () (at <8fe98434bc474810bf7dffed5bd46c7a>:0)
UnityEditor.Search.TransactionManager.OpenReader () (at <8fe98434bc474810bf7dffed5bd46c7a>:0)
UnityEditor.Search.TransactionManager.Init () (at <8fe98434bc474810bf7dffed5bd46c7a>:0)
UnityEditor.Search.AssetPostprocessorIndexer..cctor () (at <8fe98434bc474810bf7dffed5bd46c7a>:0)
Rethrow as TypeInitializationException: The type initializer for 'UnityEditor.Search.AssetPostprocessorIndexer' threw an exception.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEditor.AssetPostprocessingInternal.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) (at <4f969f18b6984883abf0f762caf9325d>:0)
UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) (at <4f969f18b6984883abf0f762caf9325d>:0)
### 該当のソースコード ```unity ソースコード
試したこと
ここに問題に対して試したことを記載してください。
補足情報(FW/ツールのバージョンなど)
ここにより詳細な情報を記載してください。
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