質問編集履歴
2
書式の改善
test
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test
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@@ -1,20 +1,24 @@
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発生した問題
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---
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1
5
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UnityでAndroid用に作成したアプリを書き出しした際のにエラーが二つ発生しました。
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2
6
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3
7
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解決方法を教えて欲しいです。
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9
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エラー内容
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7
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---
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14
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9
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-
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15
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![イメージ説明](adb049ad20ac847535535f4251898113.jpeg)
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0. Win32Exception: ApplicationName='C:/Android/sdk\platform-tools\aapt.exe', CommandLine='package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Android/sdk\platforms\android-23\android.jar" -F bin/resources.ap_', CurrentDirectory='Temp/StagingArea', Native error= The system cannot find the file specified.
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10
18
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11
19
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20
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13
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-
---------
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-
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15
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-
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16
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17
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UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.
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21
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+
1. UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.
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18
22
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19
23
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at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x001b9] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:162
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20
24
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@@ -34,11 +38,9 @@
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34
38
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35
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+
使用環境
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---
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38
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-
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-
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-
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-
使用環境
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PC Windows10 空き容量 25GB
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1
誤字修正
test
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test
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@@ -44,7 +44,7 @@
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44
44
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45
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Unity2017.1.0f3
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46
46
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47
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-
VisualStudio 20
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47
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+
VisualStudio 2015
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48
48
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49
49
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50
50
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