質問編集履歴
6
ご指摘のあった部分のコードを追加で掲載しました(ピースをつくる部分)
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}
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}
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省略
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```
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○レイアウト
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```java
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<?xml version="1.0" encoding="utf-8"?>
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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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tools:context=".WaikikipuzzleActivity">
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//画像を分割してピースを作る
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android:layout_width="match_parent"
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private void drawPic(Canvas canvas,Patch patch){
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if(patch.isEmpty()){
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return;
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}
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Rect rb = new Rect(patch.getBitmapPicPoint().getX()*bitmapW + padding, patch.getBitmapPicPoint().getY()*bitmapH + padding,
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(patch.getBitmapPicPoint().getX()+1)*bitmapW - padding, (patch.getBitmapPicPoint().getY()+1)*bitmapH - padding);
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Rect rc = new Rect(patch.getCanvasPicPoint().getX()*canvasW + padding,patch.getCanvasPicPoint().getY()*canvasH + padding,
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(patch.getCanvasPicPoint().getX()+1)*canvasW - padding, (patch.getCanvasPicPoint().getY()+1)*canvasH - padding);
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<androidx.appcompat.widget.Toolbar
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android:id="@+id/ac_toolbar_toolbar"
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android:layout_width="match_parent"
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canvas.drawBitmap(mBitmap, rb, rc, null);
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app:popupTheme="@style/PopupMenu"
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}
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android:background="?attr/colorPrimary" />
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以下省略
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:orientation="horizontal">
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```
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<ImageView
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android:id="@+id/waikikiphoto"
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android:layout_width="0dp"
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android:layout_height="wrap_content"
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android:layout_weight="3"
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android:background="#add8e6"
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android:layout_marginRight="10dp"
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android:layout_gravity="center_horizontal"
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android:src="@drawable/waikikibeach"/>
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<com.toyocli.hawaii_travel_puzzle.GameView
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android:id="@+id/game_view"
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android:background="#77998855"
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android:layout_below="@id/ac_toolbar_toolbar"
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android:layout_width="0dp"
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android:layout_weight="5"
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android:layout_height="match_parent"
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android:layout_marginTop="10dp"
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android:layout_marginBottom="10dp"/>
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<ImageButton
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android:id="@+id/waikikipuzzle_giveup"
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android:layout_width="0dp"
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android:layout_height="wrap_content"
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android:layout_weight="1"
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android:layout_gravity="bottom"
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android:background="#00000000"
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android:src="@drawable/givebutun25"/>
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</LinearLayout>
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</LinearLayout>
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</RelativeLayout>
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```
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### 試したこと
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GameViewを以下のように変更してみましたが、画像が表示されませんでした。
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追記です。
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```
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### 該当のソースコード
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*waikikiActivity(本来は、photo=0ですが、画像が変わるかをチェックするため、あえて”1”にしています。
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```java
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public class WaikikipuzzleActivity extends AppCompatActivity {
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追記です。
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### 試したこと
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GameViewを以下のように変更してみましたが、画像が表示されませんでした。
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```java
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int[] mImageResources = { R.drawable.waikikibeach, R.drawable.diyamondophoto};
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photo=1;
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public void setPhoto(int photo) {
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}
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this.photo = photo;
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mResources = getResources();
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mBitmap1 = BitmapFactory.decodeResource(mResources, mImageResources[photo]);
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}
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public GameView(Context context){
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this(context, null);
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}
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public GameView(Context context, AttributeSet attrs) {
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super(context, attrs);
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mycontext = context;
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mResources = getResources();
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mBitmap = ((BitmapDrawable)mResources.getDrawable(mImageResources[photo])).getBitmap();
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bitmapW = mBitmap.getWidth()/level;
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bitmapH = mBitmap.getHeight()/level;
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initPatches();
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initSound();
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```
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### 補足情報(FW/ツールのバージョンなど)
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GameViewは、昔、プロの方に作成してもらったコードで、今回、ゲーム要素を入れるために自分で改変しましたが、ネットで調べながら行ったので、なんとなくしかコード内容を理解できていません。
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3
レイアウトを修正し忘れていたので修正
title
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@@ -210,83 +210,72 @@
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```java
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<?xml version="1.0" encoding="utf-8"?>
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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_height="match_parent"
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tools:context=".WaikikipuzzleActivity">
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tools:context=".WaikikipuzzleActivity">
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<LinearLayout
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_height="match_parent"
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android:orientation="vertical">
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android:orientation="vertical">
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<androidx.appcompat.widget.Toolbar
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<androidx.appcompat.widget.Toolbar
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android:id="@+id/ac_toolbar_toolbar"
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android:id="@+id/ac_toolbar_toolbar"
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android:layout_width="match_parent"
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android:layout_width="match_parent"
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android:layout_alignParentTop="true"
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android:layout_alignParentTop="true"
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app:popupTheme="@style/PopupMenu"
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app:popupTheme="@style/PopupMenu"
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android:layout_height="wrap_content"
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android:layout_height="wrap_content"
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android:background="?attr/colorPrimary" />
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android:background="?attr/colorPrimary" />
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<LinearLayout
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_height="match_parent"
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android:orientation="horizontal">
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android:orientation="horizontal">
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<ImageView
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<ImageView
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android:id="@+id/waikikiphoto"
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android:id="@+id/waikikiphoto"
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android:layout_width="0dp"
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android:layout_width="0dp"
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android:layout_height="wrap_content"
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android:layout_height="wrap_content"
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android:layout_weight="3"
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android:layout_weight="3"
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android:background="#add8e6"
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android:background="#add8e6"
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android:layout_marginRight="10dp"
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android:layout_marginRight="10dp"
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android:layout_gravity="center_horizontal"
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android:layout_gravity="center_horizontal"
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android:src="@drawable/waikikibeach"/>
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android:src="@drawable/waikikibeach"/>
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<com.toyocli.hawaii_travel_puzzle.GameView
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<com.toyocli.hawaii_travel_puzzle.GameView
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android:id="@+id/game_view"
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android:id="@+id/game_view"
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android:background="#77998855"
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android:background="#77998855"
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android:layout_below="@id/ac_toolbar_toolbar"
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android:layout_below="@id/ac_toolbar_toolbar"
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android:layout_width="0dp"
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android:layout_width="0dp"
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android:layout_weight="5"
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android:layout_weight="5"
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android:layout_height="match_parent"
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android:layout_height="match_parent"
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android:layout_marginTop="10dp"
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android:layout_marginTop="10dp"
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android:layout_marginBottom="10dp"/>
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android:layout_marginBottom="10dp"/>
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<ImageButton
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<ImageButton
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android:id="@+id/waikikipuzzle_giveup"
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android:id="@+id/waikikipuzzle_giveup"
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android:layout_width="0dp"
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android:layout_width="0dp"
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android:layout_height="wrap_content"
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android:layout_height="wrap_content"
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android:layout_weight="1"
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android:layout_weight="1"
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android:layout_gravity="bottom"
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android:layout_gravity="bottom"
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android:background="#00000000"
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android:background="#00000000"
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android:src="@drawable/givebutun25"/>
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android:src="@drawable/givebutun25"/>
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</LinearLayout>
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</LinearLayout>
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</LinearLayout>
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</LinearLayout>
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</RelativeLayout>
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```
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2
なるべくやりたいことがわかるようにコードを出しましたが
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1
1
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0. 番号リスト### 前提・実現したいこと
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-
Activityから値をviewに渡し、各レイアウトページごとに違う画像を表示したいのですが、
|
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Activityから値をviewに渡し、各レイアウトページごとに違う画像を表示したいのですが、photo=0;の画像しか表示されません。
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3
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Activityの
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4
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Gameview.setphoto(photo)の部分が違うのか?
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5
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Viewクラスの
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@@ -24,114 +24,186 @@
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```java
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public class WaikikipuzzleActivity extends AppCompatActivity {
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private GameView gameView;
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private GameView gameView;
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int level = 3;
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int level = 3;
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private int photo = 1;
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private int photo = 1;
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private InterstitialAd mInterstitialAd;
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private InterstitialAd mInterstitialAd;
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AdRequest adRequest_interstitial;
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AdRequest adRequest_interstitial;
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String AdMobID = "ca-app-pub-3940256099942544/1033173712";
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String AdMobID = "ca-app-pub-3940256099942544/1033173712";
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@Override
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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super.onCreate(savedInstanceState);
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setContentView(R.layout.activity_waikikipuzzle);
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setContentView(R.layout.activity_waikikipuzzle);
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省略
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//全画面表示
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-
View decor = getWindow().getDecorView();
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decor.setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
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Toolbar toolbar = (Toolbar) findViewById(R.id.ac_toolbar_toolbar);
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setSupportActionBar(toolbar);
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gameView = (GameView) this.findViewById(R.id.game_view);
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gameView.setPhoto(photo);
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gameView.setOnFinishListener(new GameView.OnFinishListener(){
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@Override
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public void onFinish() {
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Toast.makeText(WaikikipuzzleActivity.this, "完成!", Toast.LENGTH_LONG).show();
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dialog2.show();
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//ダイアログ表示
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DisplayMetrics metrics = getResources().getDisplayMetrics();
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int dialogWidth2 = (int)(metrics.widthPixels * 0.9);
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}
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});
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-
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省略
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```
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dialog2.getWindow().setAttributes(lp2);
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-
Toolbar toolbar = (Toolbar) findViewById(R.id.ac_toolbar_toolbar);
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setSupportActionBar(toolbar);
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gameView = (GameView) this.findViewById(R.id.game_view);
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gameView.setPhoto(photo);
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gameView.setOnFinishListener(new GameView.OnFinishListener(){
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-
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○view
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```java
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76
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-
public
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public class GameView extends View {
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-
Toast.makeText(WaikikipuzzleActivity.this, "完成!", Toast.LENGTH_LONG).show();
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-
dialog2.show();
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79
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private Context mycontext;
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72
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private Random random = new Random();
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73
|
+
private int level = 3;//レベル(初期値は3分割)
|
74
|
+
private int padding = 3;
|
75
|
+
private int photo;
|
76
|
+
private Resources mResources;
|
77
|
+
private Bitmap mBitmap;
|
78
|
+
private Bitmap mBitmap1;
|
79
|
+
private ArrayList<Patch> patches;
|
80
|
+
private int viewH;//viewの高さ
|
81
|
+
private int viewW;//viewの幅
|
82
|
+
private int canvasH;//1つのピースを格納するキャンバスの高さ
|
83
|
+
private int canvasW;//幅
|
84
|
+
private int bitmapH;//1つのピースの高さ
|
85
|
+
private int bitmapW;//幅
|
80
86
|
|
87
|
+
private SoundPool soundPool;//おと
|
88
|
+
private int s_move;//移動OK
|
89
|
+
private int s_error;//移動NG
|
81
|
-
|
90
|
+
private OnFinishListener listener;
|
82
91
|
|
83
|
-
});
|
84
|
-
```
|
85
92
|
|
93
|
+
int[] mImageResources = { R.drawable.waikikibeach, R.drawable.diyamondophoto};
|
86
94
|
|
87
|
-
○view
|
88
|
-
```java
|
89
|
-
public
|
95
|
+
public void setPhoto(int photo) {
|
96
|
+
this.photo = photo;
|
97
|
+
mResources = getResources();
|
98
|
+
mBitmap1 = BitmapFactory.decodeResource(mResources, mImageResources[photo]);
|
90
99
|
|
91
|
-
private Context mycontext;
|
92
|
-
private Random random = new Random();
|
93
|
-
private int level = 3;//默认分3层
|
94
|
-
private int padding = 3;
|
95
|
-
|
100
|
+
}
|
96
|
-
private Resources mResources;
|
97
|
-
private Bitmap mBitmap;
|
98
|
-
private ArrayList<Patch> patches;
|
99
|
-
private int viewH;//view的高度
|
100
|
-
private int viewW;//view的宽度
|
101
|
-
private int canvasH;//一格画布的高度
|
102
|
-
private int canvasW;//一格画布的宽度
|
103
|
-
private int bitmapH;//一片图片的高度
|
104
|
-
private int bitmapW;//一片图片的宽度
|
105
101
|
|
106
|
-
private SoundPool soundPool;//声音池
|
107
|
-
private int s_move;//移动声音
|
108
|
-
private int s_error;//不能移动声音
|
109
|
-
|
102
|
+
public GameView(Context context){
|
103
|
+
this(context, null);
|
104
|
+
}
|
105
|
+
public GameView(Context context, AttributeSet attrs) {
|
110
106
|
|
107
|
+
super(context, attrs);
|
108
|
+
mycontext = context;
|
109
|
+
mResources = getResources();
|
110
|
+
mBitmap = ((BitmapDrawable)mResources.getDrawable(mImageResources[photo])).getBitmap();
|
111
|
+
bitmapW = mBitmap.getWidth()/level;
|
112
|
+
bitmapH = mBitmap.getHeight()/level;
|
113
|
+
initPatches();
|
114
|
+
initSound();
|
115
|
+
}
|
111
116
|
|
117
|
+
//レベルで分割を変える
|
118
|
+
public void setLevel(int level){
|
119
|
+
this.level = level;
|
120
|
+
bitmapW = mBitmap.getWidth()/level;
|
112
|
-
|
121
|
+
bitmapH = mBitmap.getHeight()/level;
|
122
|
+
canvasH = viewH/level;
|
123
|
+
canvasW = viewW/level;
|
124
|
+
initPatches();
|
125
|
+
invalidate();
|
126
|
+
}
|
113
127
|
|
128
|
+
//ピースの設置
|
114
|
-
public void
|
129
|
+
public void setmBitmap(Bitmap bitmap){
|
115
|
-
this.
|
130
|
+
this.mBitmap = bitmap;
|
116
|
-
invalidate();
|
131
|
+
invalidate();
|
132
|
+
}
|
117
133
|
|
134
|
+
public void setOnFinishListener(OnFinishListener listener){
|
135
|
+
this.listener = listener;
|
118
|
-
}
|
136
|
+
}
|
119
137
|
|
138
|
+
//正方形の設定
|
139
|
+
@Override
|
140
|
+
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
|
141
|
+
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
|
142
|
+
int widthSpecSize = MeasureSpec.getSize(widthMeasureSpec);
|
143
|
+
int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);
|
144
|
+
int heightSpecSize = MeasureSpec.getSize(heightMeasureSpec);
|
120
|
-
|
145
|
+
if(heightSpecMode == MeasureSpec.AT_MOST){
|
121
|
-
|
146
|
+
setMeasuredDimension(widthSpecSize,widthSpecSize);
|
122
|
-
}
|
147
|
+
}
|
123
|
-
|
148
|
+
}
|
124
149
|
|
150
|
+
@Override
|
151
|
+
protected void onDraw(Canvas canvas) {
|
125
|
-
super(
|
152
|
+
super.onDraw(canvas);
|
126
|
-
mycontext = context;
|
127
|
-
|
153
|
+
drawAllPic(patches, canvas);
|
128
|
-
mBitmap = ((BitmapDrawable)mResources.getDrawable(mImageResources[photo])).getBitmap();
|
129
|
-
bitmapW = mBitmap.getWidth()/level;
|
130
|
-
bitmapH = mBitmap.getHeight()/level;
|
131
|
-
initPatches();
|
132
|
-
initSound();
|
133
|
-
}
|
134
154
|
|
155
|
+
}
|
156
|
+
|
157
|
+
@Override
|
158
|
+
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
|
159
|
+
super.onSizeChanged(w, h, oldw, oldh);
|
160
|
+
viewW = w;
|
161
|
+
viewH = h;
|
162
|
+
canvasW = w/level;
|
163
|
+
canvasH = h/level;
|
164
|
+
}
|
165
|
+
|
166
|
+
private void initSound(){
|
167
|
+
//クリック時の音
|
168
|
+
soundPool=new SoundPool(2, AudioManager.STREAM_MUSIC,0);
|
169
|
+
s_move = soundPool.load(mycontext,R.raw.s_move,1);
|
170
|
+
s_error = soundPool.load(mycontext,R.raw.s_error,1);
|
171
|
+
}
|
172
|
+
|
173
|
+
private void initPatches(){
|
174
|
+
patches = new ArrayList<Patch>();
|
175
|
+
Patch emptyPatch = null;
|
176
|
+
for(int i = 0;i < level;i++){
|
177
|
+
for(int j = 0;j < level;j++){
|
178
|
+
Patch patch = new Patch();
|
179
|
+
|
180
|
+
PicPoint bp = new PicPoint();
|
181
|
+
bp.setX(i);
|
182
|
+
bp.setY(j);
|
183
|
+
|
184
|
+
PicPoint cp = new PicPoint();
|
185
|
+
cp.setX(i);
|
186
|
+
cp.setY(j);
|
187
|
+
|
188
|
+
patch.setBitmapPicPoint(bp);
|
189
|
+
patch.setCanvasPicPoint(cp);
|
190
|
+
if(bp.getX() == (level - 1) && bp.getY() == (level - 1)){
|
191
|
+
patch.setEmpty(true);
|
192
|
+
emptyPatch = patch;
|
193
|
+
}
|
194
|
+
patches.add(patch);
|
195
|
+
}
|
196
|
+
}
|
197
|
+
|
198
|
+
for(int i = 0;i < 50*level;i++){
|
199
|
+
emptyPatch = exchange(emptyPatch);
|
200
|
+
}
|
201
|
+
|
202
|
+
}
|
203
|
+
|
204
|
+
|
205
|
+
以下省略
|
206
|
+
|
135
207
|
```
|
136
208
|
|
137
209
|
○レイアウト
|
1
title
CHANGED
File without changes
|
body
CHANGED
@@ -21,11 +21,7 @@
|
|
21
21
|
|
22
22
|
### 該当のソースコード
|
23
23
|
|
24
|
-
```
|
24
|
+
```java
|
25
|
-
ソースコード
|
26
|
-
|
27
|
-
○Activity
|
28
|
-
|
29
25
|
public class WaikikipuzzleActivity extends AppCompatActivity {
|
30
26
|
|
31
27
|
private GameView gameView;
|
@@ -58,7 +54,7 @@
|
|
58
54
|
|
59
55
|
|
60
56
|
|
61
|
-
//
|
57
|
+
//ダイアログ表示
|
62
58
|
DisplayMetrics metrics = getResources().getDisplayMetrics();
|
63
59
|
int dialogWidth2 = (int)(metrics.widthPixels * 0.9);
|
64
60
|
|
@@ -85,12 +81,11 @@
|
|
85
81
|
}
|
86
82
|
|
87
83
|
});
|
84
|
+
```
|
88
85
|
|
89
86
|
|
90
|
-
以下省略
|
91
|
-
|
92
|
-
○
|
87
|
+
○view
|
93
|
-
|
88
|
+
```java
|
94
89
|
public class GameView extends View {
|
95
90
|
|
96
91
|
private Context mycontext;
|
@@ -137,10 +132,10 @@
|
|
137
132
|
initSound();
|
138
133
|
}
|
139
134
|
|
140
|
-
|
135
|
+
```
|
141
136
|
|
142
|
-
|
143
|
-
○
|
137
|
+
○レイアウト
|
138
|
+
```java
|
144
139
|
<?xml version="1.0" encoding="utf-8"?>
|
145
140
|
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
146
141
|
xmlns:app="http://schemas.android.com/apk/res-auto"
|
@@ -179,7 +174,6 @@
|
|
179
174
|
android:src="@drawable/waikikibeach"/>
|
180
175
|
|
181
176
|
<com.toyocli.hawaii_travel_puzzle.GameView
|
182
|
-
|
183
177
|
android:id="@+id/game_view"
|
184
178
|
android:background="#77998855"
|
185
179
|
android:layout_below="@id/ac_toolbar_toolbar"
|
@@ -221,7 +215,10 @@
|
|
221
215
|
|
222
216
|
|
223
217
|
|
218
|
+
```
|
224
219
|
|
220
|
+
|
221
|
+
|
225
222
|
### 試したこと
|
226
223
|
|
227
224
|
いきなり、gameview.setphoto(photo)とせず、
|