質問編集履歴
2
コードの追加
test
CHANGED
File without changes
|
test
CHANGED
@@ -24,7 +24,63 @@
|
|
24
24
|
|
25
25
|
### 該当のソースコード
|
26
26
|
|
27
|
+
using System.Collections;
|
27
28
|
|
29
|
+
using System.Collections.Generic;
|
30
|
+
|
31
|
+
using UnityEngine;
|
32
|
+
|
33
|
+
|
34
|
+
|
35
|
+
public class Move : MonoBehaviour
|
36
|
+
|
37
|
+
{
|
38
|
+
|
39
|
+
GameObject Myball;
|
40
|
+
|
41
|
+
GameObject Enemy;
|
42
|
+
|
43
|
+
|
44
|
+
|
45
|
+
// Use this for initialization
|
46
|
+
|
47
|
+
void Start()
|
48
|
+
|
49
|
+
{
|
50
|
+
|
51
|
+
this.pos1 = GameObject.Find("Myball");
|
52
|
+
|
53
|
+
this.pos2 = GameObject.Find("Enemy");
|
54
|
+
|
55
|
+
}
|
56
|
+
|
57
|
+
|
58
|
+
|
59
|
+
this.pos1Z = this.pos1.transform.position.z;
|
60
|
+
|
61
|
+
this.pos2X = this.pos2.transform.position.x;
|
62
|
+
|
63
|
+
// Update is called once per frame
|
64
|
+
|
65
|
+
void Update()
|
66
|
+
|
67
|
+
{
|
68
|
+
|
69
|
+
if (pos2X>-10)
|
70
|
+
|
71
|
+
{
|
72
|
+
|
73
|
+
tratnsform.Translate(0.1f, 0f, 0f);
|
74
|
+
|
75
|
+
}
|
76
|
+
|
77
|
+
|
78
|
+
|
79
|
+
}
|
80
|
+
|
81
|
+
|
82
|
+
|
83
|
+
}
|
28
84
|
|
29
85
|
```ここに言語名を入力
|
30
86
|
|
1
Unityの追加
test
CHANGED
File without changes
|
test
CHANGED
File without changes
|