質問編集履歴
2
タイトル等
test
CHANGED
@@ -1 +1 @@
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1
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-
PC,MAC & Linux Standalone
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1
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ゲーム内で画像付きTweetをシェアしたい(PC,MAC & Linux Standalone)
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test
CHANGED
File without changes
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1
コードの追加
test
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File without changes
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test
CHANGED
@@ -8,6 +8,10 @@
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8
8
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9
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(https://qiita.com/t_hoshiyama/items/35a2966144aeed8ba1ab)
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10
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11
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**・UnityのLet's Tweet in Unityを用いた画像ツイート**
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12
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13
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(https://teratail.com/questions/59416)
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14
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15
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12
16
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13
17
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Twitterに上げるためのスクリーンショットは別のシーンで撮っているので、ボタンを押したらツイート画面に飛ぶようにしたいです。(アセット内のフォルダに画像を保存しています。)
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@@ -16,6 +20,220 @@
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20
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↓二つ目のリンクにあったものですが、使い方がわかりません
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24
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25
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27
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```C#
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28
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29
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// 1回目のレスポンスJSONをオブジェクトに変換するためのクラス
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30
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+
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31
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class strctImage
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32
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33
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{
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34
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35
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public string image_type;
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36
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37
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public long w;
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38
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39
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public long h;
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40
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41
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+
}
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42
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43
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class mediaResponse
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44
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45
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{
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46
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47
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public long media_id;
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48
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+
|
49
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public string media_id_string;
|
50
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+
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51
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public long size;
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52
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+
|
53
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public long expires_after_secs;
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54
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+
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55
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public strctImage image;
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56
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+
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57
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}
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58
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+
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59
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+
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60
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+
|
61
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// Twitter.csに追加するメソッド
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62
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|
63
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public static IEnumerator PostTweetWithMedia(string text, string imagePath, string consumerKey, string consumerSecret, AccessTokenResponse response, PostTweetCallback callback)
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64
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+
|
65
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+
{
|
66
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+
|
67
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+
if (string.IsNullOrEmpty(text) || text.Length > 140)
|
68
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+
|
69
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{
|
70
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+
|
71
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Debug.Log(string.Format("PostTweet - text[{0}] is empty or too long.", text));
|
72
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|
73
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+
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74
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75
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callback(false);
|
76
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|
77
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+
}
|
78
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+
|
79
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else
|
80
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+
|
81
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{
|
82
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|
83
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FileStream fileStream = new FileStream(imagePath, FileMode.Open, FileAccess.Read);
|
84
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+
|
85
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+
BinaryReader bin = new BinaryReader(fileStream);
|
86
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+
|
87
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+
byte[] bytes = bin.ReadBytes((int)bin.BaseStream.Length);
|
88
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+
|
89
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+
var bs64 = Convert.ToBase64String(bytes);
|
90
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+
|
91
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+
bin.Close();
|
92
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+
|
93
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+
|
94
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+
|
95
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+
Dictionary<string, string> mediaParameters = new Dictionary<string, string>();
|
96
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+
|
97
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mediaParameters.Add("media_data", bs64);
|
98
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+
|
99
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WWWForm mediaForm = new WWWForm();
|
100
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+
|
101
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mediaForm.AddField("media_data", bs64);
|
102
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+
|
103
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+
var mediaHeaders = new Dictionary<string, string>();
|
104
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+
|
105
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+
mediaHeaders.Add("Authorization", GetHeaderWithAccessToken("POST", UploadMediaURL, consumerKey, consumerSecret, response, mediaParameters));
|
106
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+
|
107
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+
WWW mediaWeb = new WWW(UploadMediaURL, mediaForm.data, mediaHeaders);
|
108
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+
|
109
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+
|
110
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+
|
111
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+
yield return mediaWeb;
|
112
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+
|
113
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+
|
114
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+
|
115
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string media_id_string = "";
|
116
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+
|
117
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+
if (!string.IsNullOrEmpty(mediaWeb.error))
|
118
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+
|
119
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{
|
120
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+
|
121
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Debug.Log(string.Format("PostMedia - failed. {0}\n{1}", mediaWeb.error, mediaWeb.text));
|
122
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+
|
123
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+
callback(false);
|
124
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+
|
125
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+
yield break;
|
126
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+
|
127
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+
}
|
128
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+
|
129
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+
else
|
130
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+
|
131
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{
|
132
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+
|
133
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string error = Regex.Match(mediaWeb.text, @"<error>([^&]+)</error>").Groups[1].Value;
|
134
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+
|
135
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+
|
136
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+
|
137
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+
if (!string.IsNullOrEmpty(error))
|
138
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+
|
139
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+
{
|
140
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+
|
141
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Debug.Log(string.Format("PostTweet - failed. {0}", error));
|
142
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+
|
143
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+
callback(false);
|
144
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+
|
145
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+
yield break;
|
146
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+
|
147
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+
}
|
148
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+
|
149
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+
else
|
150
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+
|
151
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+
{
|
152
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+
|
153
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+
var res = JsonUtility.FromJson<mediaResponse>(mediaWeb.text);
|
154
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+
|
155
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+
media_id_string = res.media_id_string;
|
156
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+
|
157
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+
}
|
158
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+
|
159
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+
}
|
160
|
+
|
161
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+
|
162
|
+
|
163
|
+
Dictionary<string, string> parameters = new Dictionary<string, string>();
|
164
|
+
|
165
|
+
parameters.Add("status", text);
|
166
|
+
|
167
|
+
parameters.Add("media_ids", media_id_string);
|
168
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+
|
169
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+
WWWForm form = new WWWForm();
|
170
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+
|
171
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+
form.AddField("status", text);
|
172
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+
|
173
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+
form.AddField("media_ids", media_id_string);
|
174
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+
|
175
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+
|
176
|
+
|
177
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+
// HTTP header
|
178
|
+
|
179
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+
var headers = new Dictionary<string, string>();
|
180
|
+
|
181
|
+
headers.Add("Authorization", GetHeaderWithAccessToken("POST", PostTweetURL, consumerKey, consumerSecret, response, parameters));
|
182
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+
|
183
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+
|
184
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+
|
185
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+
WWW web = new WWW(PostTweetURL, form.data, headers);
|
186
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+
|
187
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+
yield return web;
|
188
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+
|
189
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+
|
190
|
+
|
191
|
+
if (!string.IsNullOrEmpty(web.error))
|
192
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+
|
193
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+
{
|
194
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+
|
195
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+
Debug.Log(string.Format("PostTweet - failed. {0}\n{1}", web.error, web.text));
|
196
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+
|
197
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+
callback(false);
|
198
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+
|
199
|
+
}
|
200
|
+
|
201
|
+
else
|
202
|
+
|
203
|
+
{
|
204
|
+
|
205
|
+
string error = Regex.Match(web.text, @"<error>([^&]+)</error>").Groups[1].Value;
|
206
|
+
|
207
|
+
|
208
|
+
|
209
|
+
if (!string.IsNullOrEmpty(error))
|
210
|
+
|
211
|
+
{
|
212
|
+
|
213
|
+
Debug.Log(string.Format("PostTweet - failed. {0}", error));
|
214
|
+
|
215
|
+
callback(false);
|
216
|
+
|
217
|
+
}
|
218
|
+
|
219
|
+
else
|
220
|
+
|
221
|
+
{
|
222
|
+
|
223
|
+
callback(true);
|
224
|
+
|
225
|
+
}
|
226
|
+
|
227
|
+
}
|
228
|
+
|
229
|
+
}
|
230
|
+
|
231
|
+
}
|
232
|
+
|
233
|
+
```
|
234
|
+
|
235
|
+
|
236
|
+
|
19
237
|
環境
|
20
238
|
|
21
239
|
・Unityバージョン_2019.2.12f1
|