質問編集履歴
2
エラーの追加
title
CHANGED
File without changes
|
body
CHANGED
@@ -260,4 +260,12 @@
|
|
260
260
|
return newImg;
|
261
261
|
}
|
262
262
|
}
|
263
|
-
```
|
263
|
+
```
|
264
|
+
|
265
|
+
### 吐かれているエラー
|
266
|
+
- Adreno-GSL: <gsl_memory_alloc_pure:2270>: GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed.
|
267
|
+
- Unity : OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMORY: Not enough memory left to execute command
|
268
|
+
- Unity : (Filename: ./Runtime/GfxDevice/opengles/GfxDeviceGLES.cpp Line: 354)
|
269
|
+
- Unity : Could not allocate memory: System out of memory!
|
270
|
+
- Unity : Trying to allocate: 1228804B with 16 alignment. MemoryLabel: Texture
|
271
|
+
- Unity : Allocation happened at: Line:78 in Unity : Memory overview
|
1
C#タグの追加
title
CHANGED
File without changes
|
body
CHANGED
File without changes
|