質問編集履歴
3
提示コードを追加
test
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test
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@@ -29,3 +29,121 @@
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参考サイト: https://qiita.com/mebiusbox2/items/044c7a43b94e4ae250b7
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```ここに言語を入力
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{
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"version":1,
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"vertexformat":"PosNormTex",
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"shader":"BasicMesh",
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"textures":[
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"Assets/Cube.png"
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],
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"specularPower":100.0,
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"vertices":[
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[-0.5,-0.5,-0.5,0,0,-1,0,0],
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[0.5,-0.5,-0.5,0,0,-1,1,0],
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[-0.5,0.5,-0.5,0,0,-1,0,-1],
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[0.5,0.5,-0.5,0,0,-1,1,-1],
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[-0.5,0.5,0.5,0,1,0,0,-1],
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[0.5,0.5,0.5,0,1,0,1,-1],
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[-0.5,-0.5,0.5,0,0,1,0,0],
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[0.5,-0.5,0.5,0,0,1,1,0],
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[-0.5,0.5,-0.5,0,0,-1,0,-1],
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[0.5,-0.5,-0.5,0,0,-1,1,0],
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[-0.5,0.5,-0.5,0,1,0,0,-1],
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[0.5,0.5,-0.5,0,1,0,1,-1],
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[-0.5,0.5,0.5,0,1,0,0,-1],
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[-0.5,0.5,0.5,0,0,1,0,-1],
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[0.5,0.5,0.5,0,0,1,1,-1],
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[-0.5,-0.5,0.5,0,0,1,0,0],
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[-0.5,-0.5,0.5,0,-1,0,0,0],
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[0.5,-0.5,0.5,0,-1,0,1,0],
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[-0.5,-0.5,-0.5,0,-1,0,0,0],
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[0.5,-0.5,-0.5,0,-1,0,1,0],
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[0.5,-0.5,-0.5,1,0,0,1,0],
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[0.5,-0.5,0.5,1,0,0,1,0],
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[0.5,0.5,-0.5,1,0,0,1,-1],
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[0.5,0.5,0.5,1,0,0,1,-1],
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[-0.5,-0.5,0.5,-1,0,0,0,0],
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[-0.5,-0.5,-0.5,-1,0,0,0,0],
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[-0.5,0.5,0.5,-1,0,0,0,-1],
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[-0.5,0.5,-0.5,-1,0,0,0,-1]
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],
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"indices":[
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[2,1,0],
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[3,9,8],
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[4,11,10],
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[5,11,12],
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[6,14,13],
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[7,14,15],
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[18,17,16],
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[19,17,18],
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[22,21,20],
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[23,21,22],
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[26,25,24],
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[27,25,26]
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]
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}
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```
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2
文章を編集
test
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test
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@@ -1,3 +1,9 @@
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API: OpenGL
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1
7
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ローカル空間--(モデル変換)--------------↓
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9
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ワールド空間--(ビュー変換)--------------↓
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1
タイトルを編集しました
test
CHANGED
@@ -1 +1 @@
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1
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-
座標変換でどこでどの順番でスケール、回転、平行移動を行うのか知りたい
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1
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+
座標変換でどこでどの順番でスケール、回転、平行移動を行うのか知りたい 自分の知識が正しいのか知りたい
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test
CHANGED
File without changes
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