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Debug.Logの結果の追記

2020/08/16 06:05

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スコア2

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test CHANGED
@@ -95,3 +95,39 @@
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  ```
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+
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+ ### 追記
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+ 確認したところ、エラーが出ていました。
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+ ```
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+ ArgumentNullException: Value cannot be null.
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+ Parameter name: source
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+ UnityEngine.AudioSource.PlayOneShot (UnityEngine.AudioClip clip, System.Single volumeScale) (at /Users/builduser/buildslave/unity/build/Modules/Audio/Public/ScriptBindings/Audio.bindings.cs:855)
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+ UnityEngine.AudioSource.PlayOneShot (UnityEngine.AudioClip clip) (at /Users/builduser/buildslave/unity/build/Modules/Audio/Public/ScriptBindings/Audio.bindings.cs:844)
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+ Test.KokaOn () (at Assets/Test.cs:24)
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+ Test.OnButtonClick () (at Assets/Test.cs:19)
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+ UnityEngine.Events.InvokableCall.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:180)
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+ UnityEngine.Events.UnityEvent.Invoke () (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent/UnityEvent_0.cs:58)
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+ UnityEngine.UI.Button.Press () (at /Users/(名前)/Desktop/2020.1.0f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/UI/Core/Button.cs:68)
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+
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+ UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at /Users/(名前)/Desktop/2020.1.0f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/UI/Core/Button.cs:110)
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+ UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at /Users/(名前)/Desktop/2020.1.0f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:50)
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+ UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at /Users/(名前)/Desktop/2020.1.0f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:261)
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+ UnityEngine.EventSystems.EventSystem:Update() (at /Users/(名前)/Desktop/2020.1.0f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:376)
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+ ```