質問編集履歴
2
codeの追加
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class GameDirector : MonoBehaviour
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{
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GameObject hpGauge;
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// Start is called before the first frame update
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void Start()
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{
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this.hpGauge = GameObject.Find("hpGause");
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}
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// Update is called once per frame
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public void DecreaseHp()
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{
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this.hpGauge.GetComponent<Image>().fillAmount -= 0.1f;
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}
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}
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```
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codeを見やすくした
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矢に当たるとHPゲージが減る
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### 発生している問題・エラーメッセージ
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-
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NullReferenceException: Object reference not set to an instance of an object
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### 該当のソースコード
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```ここに言語を入力
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using System;
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@@ -144,6 +146,8 @@
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```
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### 試したこと
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