質問編集履歴
1
内容の修正
test
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File without changes
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test
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@@ -60,136 +60,126 @@
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if let recognitionTask = recognitionTask {
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recognitionTask.cancel()
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self.recognitionTask = nil
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}
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let audioSession = AVAudioSession.sharedInstance()
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try audioSession.setCategory(AVAudioSession.Category.record)
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try audioSession.setMode(AVAudioSession.Mode.measurement)
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try audioSession.setActive(true, options: .notifyOthersOnDeactivation)
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recognitionRequest = SFSpeechAudioBufferRecognitionRequest()
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let inputNode: AVAudioInputNode = audioEngine.inputNode
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guard let Request = recognitionRequest else { fatalError("Unable to created a SFSpeechAudioBufferRecognitionRequest") }
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recognitionRequest?.shouldReportPartialResults = true
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recognitionTask = speechRecognizer.recognitionTask(with: Request, resultHandler: { result, error in
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if let result = result {
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self.recognizerImage.removeFromSuperview()
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self.audioEngine.stop()
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self.recognitionRequest?.endAudio()
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inputNode.removeTap(onBus: 0)
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self.recognitionRequest = nil
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let word = result.bestTranscription.formattedString
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//グローバル変数 recognizedWord
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recognizedWord = word
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let nextvc = self.storyboard?.instantiateViewController(withIdentifier: "nextvc") as! NextViewController
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5){
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self.present(nextvc, animated: true, completion: nil)
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}
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}
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recognitionRequest = SFSpeechAudioBufferRecognitionRequest()
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let inputNode: AVAudioInputNode = audioEngine.inputNode
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guard let Request = recognitionRequest else { fatalError("Unable to created a SFSpeechAudioBufferRecognitionRequest") }
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recognitionRequest?.shouldReportPartialResults = true
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recognitionTask = speechRecognizer.recognitionTask(with: Request, resultHandler: { result, error in
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if error != nil {
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print("エラー出力")
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print(error!)
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self.audioEngine.stop()
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self.recognitionRequest?.endAudio()
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inputNode.removeTap(onBus: 0)
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self.recognitionRequest = nil
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//グローバル変数 recognizedWord
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recognizedWord = word
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let nextvc = self.storyboard?.instantiateViewController(withIdentifier: "nextvc") as! NextViewController
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5){
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self.present(nextvc, animated: true, completion: nil)
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}
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}
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if error != nil {
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print("エラー出力")
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print(error!)
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self.audioEngine.stop()
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self.recognitionRequest?.endAudio()
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inputNode.removeTap(onBus: 0)
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self.recognitionRequest = nil
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self.recognitionTask = nil
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self.recognizerImage.removeFromSuperview()
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}
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})
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let recordingFormat = inputNode.outputFormat(forBus: 0)
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inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat, block: { (buffer: AVAudioPCMBuffer, when: AVAudioTime) in
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self.recognitionRequest?.append(buffer)
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})
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audioEngine.prepare()
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try audioEngine.start()
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}
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}
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}
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```
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原因、解決法を知っている方がいらっしゃたら、教えて頂けると幸いです。
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@@ -201,3 +191,67 @@
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Xcode10.2.1
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です。
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### 追記
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遷移後の画面ではこのように書いています。
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```swift
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import UIKit
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class NextViewController: UIViewController {
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let speechWord: String? = recognizedWord
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var speechWords: (String, String, String)?
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override func viewDidLoad() {
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super.viewDidLoad()
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self.view.window?.backgroundColor = UIColor.clear
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self.view.backgroundColor = UIColor.rgba(red: 0, green: 0, blue: 0, alpha: 0.5)
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print(recognizedWord!)
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}
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}
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```
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遷移元の画面は、その前の画面に配置されたボタンを押すことで呼び出しています。
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上に複数のボタンが並び、それが押されるたびに画面がdismissして即座に別のViewControllerが呼び出されるようになっており、少し複雑な処理になっています。
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見返して考えましたが、もしかしたらここに原因?があるのかもしれないと思えてきました。
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コードをくれた先輩と相談してみます。
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### 試したこと
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self.view.window?.backgroundColor = UIColor.clear
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を消しても、タイトルのようなエラーはやはり出てきて、遷移元の画面は消えてしまいました。
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