質問編集履歴
1
PCの再起動時にエラーメッセージが変化したので追記
test
CHANGED
File without changes
|
test
CHANGED
@@ -14,6 +14,76 @@
|
|
14
14
|
|
15
15
|
```
|
16
16
|
|
17
|
+
~~CommandInvokationFailure: Failed to update Android SDK package list.
|
18
|
+
|
19
|
+
C:/Users/yml/AppData/Local/Android/Sdk\tools\bin\sdkmanager.bat --list
|
20
|
+
|
21
|
+
|
22
|
+
|
23
|
+
stderr[
|
24
|
+
|
25
|
+
|
26
|
+
|
27
|
+
]
|
28
|
+
|
29
|
+
stdout[
|
30
|
+
|
31
|
+
|
32
|
+
|
33
|
+
ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
34
|
+
|
35
|
+
|
36
|
+
|
37
|
+
Please set the JAVA_HOME variable in your environment to match the
|
38
|
+
|
39
|
+
location of your Java installation.
|
40
|
+
|
41
|
+
]
|
42
|
+
|
43
|
+
exit code: 1
|
44
|
+
|
45
|
+
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
46
|
+
|
47
|
+
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
48
|
+
|
49
|
+
UnityEditor.Android.SDKManager.UpdatePackagesList () (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
50
|
+
|
51
|
+
UnityEditor.Android.SDKManager.HighestVersionInstalled (UnityEditor.Android.SDKManager+Component tool) (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
52
|
+
|
53
|
+
UnityEditor.Android.AndroidPlatformIconProvider.GetCurrentSetAndroidSDKVersion () (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
54
|
+
|
55
|
+
UnityEditor.Android.AndroidPlatformIconProvider.UpdateSDKVersion () (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
56
|
+
|
57
|
+
UnityEditor.Android.AndroidPlatformIconProvider.get_targetSDKSupportsAdaptiveIcons () (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
58
|
+
|
59
|
+
UnityEditor.Android.PlayerSettingsEditorExtension.IconSectionGUI () (at <7c61eac4f82c4a39b7bc9c3305acf626>:0)
|
60
|
+
|
61
|
+
UnityEditor.PlayerSettingsEditor.IconSectionGUI (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.Modules.ISettingEditorExtension settingsExtension, System.Int32 sectionIndex) (at <f68ca06da1c243afa30519f1c09ba13a>:0)
|
62
|
+
|
63
|
+
UnityEditor.PlayerSettingsEditor.OnInspectorGUI () (at <f68ca06da1c243afa30519f1c09ba13a>:0)
|
64
|
+
|
65
|
+
UnityEditor.AssetSettingsProvider.OnGUI (System.String searchContext) (at <f68ca06da1c243afa30519f1c09ba13a>:0)
|
66
|
+
|
67
|
+
UnityEditor.SettingsWindow.DrawControls () (at <f68ca06da1c243afa30519f1c09ba13a>:0)
|
68
|
+
|
69
|
+
UnityEditor.SettingsWindow.DrawSettingsPanel () (at <f68ca06da1c243afa30519f1c09ba13a>:0)
|
70
|
+
|
71
|
+
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize) (at <96ccfa1e39384de48435317ac9a55817>:0)
|
72
|
+
|
73
|
+
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
|
74
|
+
|
75
|
+
```
|
76
|
+
|
77
|
+
|
78
|
+
|
79
|
+
2019/07/15 21:30
|
80
|
+
|
81
|
+
PCを再起動したところエラーメッセージが変化したので追記
|
82
|
+
|
83
|
+
|
84
|
+
|
85
|
+
```
|
86
|
+
|
17
87
|
CommandInvokationFailure: Failed to update Android SDK package list.
|
18
88
|
|
19
89
|
C:/Users/yml/AppData/Local/Android/Sdk\tools\bin\sdkmanager.bat --list
|
@@ -22,7 +92,27 @@
|
|
22
92
|
|
23
93
|
stderr[
|
24
94
|
|
25
|
-
|
95
|
+
Exception in thread "main" java.lang.NoClassDefFoundError: javax/xml/bind/annotation/XmlSchema
|
96
|
+
|
97
|
+
at com.android.repository.api.SchemaModule$SchemaModuleVersion.<init>(SchemaModule.java:156)
|
98
|
+
|
99
|
+
at com.android.repository.api.SchemaModule.<init>(SchemaModule.java:75)
|
100
|
+
|
101
|
+
at com.android.sdklib.repository.AndroidSdkHandler.<clinit>(AndroidSdkHandler.java:81)
|
102
|
+
|
103
|
+
at com.android.sdklib.tool.sdkmanager.SdkManagerCli.main(SdkManagerCli.java:73)
|
104
|
+
|
105
|
+
at com.android.sdklib.tool.sdkmanager.SdkManagerCli.main(SdkManagerCli.java:48)
|
106
|
+
|
107
|
+
Caused by: java.lang.ClassNotFoundException: javax.xml.bind.annotation.XmlSchema
|
108
|
+
|
109
|
+
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:583)
|
110
|
+
|
111
|
+
at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178)
|
112
|
+
|
113
|
+
at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521)
|
114
|
+
|
115
|
+
... 5 more
|
26
116
|
|
27
117
|
]
|
28
118
|
|
@@ -30,14 +120,6 @@
|
|
30
120
|
|
31
121
|
|
32
122
|
|
33
|
-
ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
Please set the JAVA_HOME variable in your environment to match the
|
38
|
-
|
39
|
-
location of your Java installation.
|
40
|
-
|
41
123
|
]
|
42
124
|
|
43
125
|
exit code: 1
|
@@ -72,9 +154,9 @@
|
|
72
154
|
|
73
155
|
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
|
74
156
|
|
157
|
+
|
158
|
+
|
75
|
-
```
|
159
|
+
```
|
76
|
-
|
77
|
-
|
78
160
|
|
79
161
|
### 前提・実現したいこと
|
80
162
|
|
@@ -122,6 +204,8 @@
|
|
122
204
|
|
123
205
|
Unityのexternal settingsに記述したSDKを削除した。
|
124
206
|
|
207
|
+
PCを再起動した。
|
208
|
+
|
125
209
|
JDKを再インストールし、環境変数も設定し直した。
|
126
210
|
|
127
211
|
インストールしていなかった古いSDKPlatform,SDKToolsをインストールした。
|
@@ -132,7 +216,7 @@
|
|
132
216
|
|
133
217
|
### 補足情報(FW/ツールのバージョンなど)
|
134
218
|
|
135
|
-
|
219
|
+
OS:windows10
|
136
220
|
|
137
221
|
Unity:Unity 2019.3.0a8 (64-bit)
|
138
222
|
|