質問編集履歴
1
コードがクライアント側でした申し訳ありません
test
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File without changes
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test
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@@ -16,85 +16,275 @@
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class Program
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{
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static void Main(string[] args)
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{
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//Server
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BaseServer listener = new BaseServer();
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listener.Init("127.0.0.1", 12345);
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var task = listener.StartAccept();
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while (true)
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{
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listener.BeginUpdate();
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if (listener.clientList.Count > 0)
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{
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foreach (TcpRecvServer client in listener.clientList)
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{
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while (client.RecvDataListCount() > 0)
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{
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byte[] data = client.GetRecvDataList();
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if(client.Send(data, data.Length)<0)
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{
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break;
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}
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Console.WriteLine("data合計={0}", client.RecvDataListCount());
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}
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}
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}
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listener.EndUpdate();
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}
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}
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}
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class TcpRecvServer
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byte[]
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}
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public const int BUFSIZE = 2048;
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object lockObj = new object();
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public Socket socket { get; }
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public byte[] ReceiveBuffer;
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public List<byte> recvTempDataList = new List<byte>();
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public List<byte[]> recvDataList = new List<byte[]>();
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public bool deleteFlg { get; private set; } = false;
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public bool threadDeleteFlg { get; private set; } = false;
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public TcpRecvServer(Socket _socket)
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{
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socket = _socket;
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ReceiveBuffer = new byte[BUFSIZE];
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}
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public byte[] GetRecvDataList()
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{
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byte[] returnData;
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lock (lockObj)
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{
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returnData = recvDataList[0];
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recvDataList.RemoveAt(0);
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}
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return returnData;
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}
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public void AddRecvDateList(byte[] _data)
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{
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lock (lockObj)
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{
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recvDataList.Add(_data);
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}
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}
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public int RecvDataListCount()
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{
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int count;
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lock (lockObj)
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{
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count= recvDataList.Count;
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}
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return count;
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}
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public int Send(byte[] _sendData, int _dataSize)
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{
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int sendSize=-1;
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byte[] sendHeader;
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//header設定
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sendHeader = BitConverter.GetBytes(_dataSize);
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//sendBytes作成
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byte[] sendBytes = new byte[sendHeader.Length + _dataSize];
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sendHeader.CopyTo(sendBytes, 0);
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_sendData.CopyTo(sendBytes, sendHeader.Length);
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try
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{
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if (socket.Connected)
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{
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sendSize=socket.Send(sendBytes, sendBytes.Length, 0);
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}
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else
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{
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Console.WriteLine("sendError");
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}
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}
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catch(System.ObjectDisposedException)
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{
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//閉じた時
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/*
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System.Console.WriteLine("閉じました。");
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this.OnDeleteFlg();
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*/
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}
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catch (SocketException e)
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{
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Console.WriteLine("ソケットが切断されています。");
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Console.WriteLine(e);
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}
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return sendSize;
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}
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public void OnDeleteFlg()
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{
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lock (lockObj)
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{
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deleteFlg = true;
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}
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}
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public void OnThreadDeleteFlg()
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{
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lock (lockObj)
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{
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deleteFlg = true;
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}
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}
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class BaseS
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class BaseServer
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private List<
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if (recvTempDataList.Count > byteSize+sizeof(int))
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public List<TcpRecvServer> clientList { get;} = new List<TcpRecvServer>();
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private List<TcpRecvServer> addClientList = new List<TcpRecvServer>();
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private readonly object lockObj=new Object();
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Socket listener;
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public BaseServer() { }
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public void BeginUpdate()
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{
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//addClientListのための排他制御
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lock (lockObj)
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{
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if (addClientList.Count > 0)
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{
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clientList.AddRange(addClientList);
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addClientList = new List<TcpRecvServer>();
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}
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}
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}
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public void EndUpdate()
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{
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if (clientList.Count <= 0) return;
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List<TcpRecvServer> deleteList = new List<TcpRecvServer>();
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350
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351
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foreach (TcpRecvServer client in clientList)
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352
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353
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{
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355
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if (client.deleteFlg == true)
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{
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359
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deleteList.Add(client);
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360
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361
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}
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362
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363
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}
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364
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365
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foreach (TcpRecvServer client in deleteList)
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366
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367
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{
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368
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369
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clientList.Remove(client);
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370
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371
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}
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372
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373
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}
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374
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+
|
375
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+
public void Init(string _ip, int _port)
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376
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+
|
377
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{
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378
|
+
|
379
|
+
//ListenするIPアドレス
|
380
|
+
|
381
|
+
IPAddress ipAdd = IPAddress.Parse(_ip);
|
382
|
+
|
383
|
+
|
384
|
+
|
385
|
+
//TcpListenerオブジェクトを作成する
|
386
|
+
|
387
|
+
IPEndPoint ipe = new IPEndPoint(ipAdd, _port);
|
388
|
+
|
389
|
+
listener = new Socket(ipe.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
|
390
|
+
|
391
|
+
listener.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
392
|
+
|
393
|
+
listener.Bind(ipe);
|
394
|
+
|
395
|
+
listener.Listen(1000);
|
396
|
+
|
397
|
+
|
398
|
+
|
399
|
+
}
|
400
|
+
|
401
|
+
|
402
|
+
|
403
|
+
public async Task StartAccept()
|
404
|
+
|
405
|
+
{
|
406
|
+
|
407
|
+
await Task.Run(() =>
|
408
|
+
|
409
|
+
{
|
410
|
+
|
411
|
+
while (true)
|
412
|
+
|
413
|
+
{
|
414
|
+
|
415
|
+
TcpRecvServer temp =new TcpRecvServer(listener.Accept());
|
416
|
+
|
417
|
+
lock (lockObj)
|
236
418
|
|
237
419
|
{
|
238
420
|
|
239
|
-
byte[] addData;
|
240
|
-
|
241
|
-
addData = recvTempDataList.GetRange(sizeof(int), byteSize).ToArray();
|
242
|
-
|
243
|
-
|
421
|
+
addClientList.Add(temp);
|
244
|
-
|
422
|
+
|
245
|
-
|
423
|
+
Console.WriteLine("接続あり");
|
246
424
|
|
247
425
|
}
|
248
426
|
|
249
|
-
else
|
250
|
-
|
251
|
-
{
|
252
|
-
|
253
|
-
|
427
|
+
StartReceive(temp);
|
254
|
-
|
428
|
+
|
255
|
-
|
429
|
+
}
|
256
|
-
|
257
|
-
}
|
258
|
-
|
259
|
-
}
|
260
|
-
|
261
|
-
}
|
262
|
-
|
263
|
-
|
264
|
-
|
265
|
-
public void Recv()
|
266
|
-
|
267
|
-
{
|
268
|
-
|
269
|
-
while (true)
|
270
|
-
|
271
|
-
{
|
272
|
-
|
273
|
-
if (deleteFlg) { break; }
|
274
|
-
|
275
|
-
byte[] resBytes = new byte[1024];
|
276
|
-
|
277
|
-
int resSize = -1;
|
278
|
-
|
279
|
-
resSize = ns.Read(resBytes, 0, resBytes.Length);
|
280
|
-
|
281
|
-
if (resSize == 0)
|
282
|
-
|
283
|
-
{
|
284
|
-
|
285
|
-
Console.WriteLine("サーバーが切断しました。");
|
286
|
-
|
287
|
-
deleteFlg = true;
|
288
|
-
|
289
|
-
}
|
290
|
-
|
291
|
-
else if (resSize > 0)
|
292
|
-
|
293
|
-
{
|
294
|
-
|
295
|
-
Array.Resize(ref resBytes, resSize);
|
296
|
-
|
297
|
-
lock (lockObject)
|
298
|
-
|
299
|
-
{
|
300
|
-
|
301
|
-
recvTempDataList.AddRange(resBytes);
|
302
|
-
|
303
|
-
}
|
304
|
-
|
305
|
-
Console.WriteLine("recvSize={0},recvDataListSize={1}\n", resSize, recvTempDataList.Count);
|
306
|
-
|
307
|
-
}
|
308
|
-
|
309
|
-
}
|
310
|
-
|
311
|
-
}
|
312
|
-
|
313
|
-
|
314
|
-
|
315
|
-
public int RecvDataSize()
|
316
|
-
|
317
|
-
{
|
318
|
-
|
319
|
-
return recvDataList.Count;
|
320
|
-
|
321
|
-
}
|
322
|
-
|
323
|
-
|
324
|
-
|
325
|
-
public async void StartRecvThread()
|
326
|
-
|
327
|
-
{
|
328
|
-
|
329
|
-
await Task.Run(() =>
|
330
|
-
|
331
|
-
{
|
332
|
-
|
333
|
-
this.Recv();
|
334
430
|
|
335
431
|
});
|
336
432
|
|
@@ -338,24 +434,172 @@
|
|
338
434
|
|
339
435
|
|
340
436
|
|
437
|
+
|
438
|
+
|
439
|
+
//===========================================================================
|
440
|
+
|
441
|
+
//recv関係
|
442
|
+
|
443
|
+
//===========================================================================
|
444
|
+
|
445
|
+
//データ受信スタート
|
446
|
+
|
341
|
-
p
|
447
|
+
private static void StartReceive(TcpRecvServer _server)
|
342
|
-
|
448
|
+
|
343
|
-
{
|
449
|
+
{
|
450
|
+
|
344
|
-
|
451
|
+
//非同期受信を開始
|
452
|
+
|
453
|
+
_server.socket.BeginReceive(_server.ReceiveBuffer,
|
454
|
+
|
455
|
+
0,
|
456
|
+
|
345
|
-
|
457
|
+
_server.ReceiveBuffer.Length,
|
458
|
+
|
346
|
-
|
459
|
+
System.Net.Sockets.SocketFlags.None,
|
460
|
+
|
347
|
-
|
461
|
+
new System.AsyncCallback(ReceiveDataCallback),
|
348
|
-
|
349
|
-
|
462
|
+
|
350
|
-
|
351
|
-
|
463
|
+
_server);
|
352
|
-
|
464
|
+
|
353
|
-
}
|
465
|
+
}
|
466
|
+
|
467
|
+
|
468
|
+
|
469
|
+
|
470
|
+
|
471
|
+
//BeginReceiveのコールバック
|
472
|
+
|
473
|
+
private static void ReceiveDataCallback(System.IAsyncResult ar)
|
474
|
+
|
475
|
+
{
|
476
|
+
|
477
|
+
//状態オブジェクトの取得
|
478
|
+
|
479
|
+
TcpRecvServer server = (TcpRecvServer)ar.AsyncState;
|
480
|
+
|
481
|
+
|
482
|
+
|
483
|
+
//読み込んだ長さを取得
|
484
|
+
|
485
|
+
int len = 0;
|
486
|
+
|
487
|
+
try
|
488
|
+
|
489
|
+
{
|
490
|
+
|
491
|
+
if(server.socket.Connected)len = server.socket.EndReceive(ar);
|
492
|
+
|
493
|
+
}
|
494
|
+
|
495
|
+
catch (System.ObjectDisposedException)
|
496
|
+
|
497
|
+
{
|
498
|
+
|
499
|
+
//閉じた時
|
500
|
+
|
501
|
+
System.Console.WriteLine("閉じました。");
|
502
|
+
|
503
|
+
server.OnDeleteFlg();
|
504
|
+
|
505
|
+
return;
|
506
|
+
|
507
|
+
}
|
508
|
+
|
509
|
+
|
510
|
+
|
511
|
+
//切断されたか調べる
|
512
|
+
|
513
|
+
if (len <= 0)
|
514
|
+
|
515
|
+
{
|
516
|
+
|
517
|
+
System.Console.WriteLine("切断されました。");
|
518
|
+
|
519
|
+
server.socket.Close();
|
520
|
+
|
521
|
+
server.OnDeleteFlg();
|
522
|
+
|
523
|
+
return;
|
524
|
+
|
525
|
+
}
|
526
|
+
|
527
|
+
|
528
|
+
|
529
|
+
//受信したデータを蓄積する
|
530
|
+
|
531
|
+
Array.Resize(ref server.ReceiveBuffer, len);
|
532
|
+
|
533
|
+
server.recvTempDataList.AddRange(server.ReceiveBuffer);
|
534
|
+
|
535
|
+
|
536
|
+
|
537
|
+
//受信用配列のサイズを元に戻す
|
538
|
+
|
539
|
+
Array.Resize(ref server.ReceiveBuffer, TcpRecvServer.BUFSIZE);
|
540
|
+
|
541
|
+
|
542
|
+
|
543
|
+
//データの整形
|
544
|
+
|
545
|
+
while (server.recvTempDataList.Count>sizeof(int))
|
546
|
+
|
547
|
+
{
|
548
|
+
|
549
|
+
int byteSize = (int)server.recvTempDataList[0];
|
550
|
+
|
551
|
+
if (server.recvTempDataList.Count > byteSize+sizeof(int))
|
552
|
+
|
553
|
+
{
|
554
|
+
|
555
|
+
byte[] addData;
|
556
|
+
|
557
|
+
addData = server.recvTempDataList.GetRange(sizeof(int), byteSize).ToArray();
|
558
|
+
|
559
|
+
server.AddRecvDateList(addData);
|
560
|
+
|
561
|
+
server.recvTempDataList.RemoveRange(0, sizeof(int) + byteSize);
|
562
|
+
|
563
|
+
}
|
564
|
+
|
565
|
+
else
|
566
|
+
|
567
|
+
{
|
568
|
+
|
569
|
+
break;
|
570
|
+
|
571
|
+
}
|
572
|
+
|
573
|
+
}
|
574
|
+
|
575
|
+
|
576
|
+
|
577
|
+
//再び受信開始
|
578
|
+
|
579
|
+
if(server.socket.Connected)server.socket.BeginReceive(server.ReceiveBuffer,
|
580
|
+
|
581
|
+
0,
|
582
|
+
|
583
|
+
server.ReceiveBuffer.Length,
|
584
|
+
|
585
|
+
System.Net.Sockets.SocketFlags.None,
|
586
|
+
|
587
|
+
new System.AsyncCallback(ReceiveDataCallback),
|
588
|
+
|
589
|
+
server);
|
590
|
+
|
591
|
+
}
|
592
|
+
|
593
|
+
|
354
594
|
|
355
595
|
}
|
356
596
|
|
357
597
|
|
358
598
|
|
599
|
+
|
600
|
+
|
601
|
+
|
602
|
+
|
359
603
|
```
|
360
604
|
|
361
605
|
### 実装環境
|