質問編集履歴
1
プレハブ生成時の処理を追記
test
CHANGED
File without changes
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test
CHANGED
@@ -62,4 +62,80 @@
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62
62
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63
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}
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64
64
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65
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66
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67
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void LoadCSV()
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68
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69
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{
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70
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71
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72
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73
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TextAsset csv = Resources.Load(filePass) as TextAsset;
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75
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StringReader reader = new StringReader(csv.text);
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76
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79
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int i = 0;
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80
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81
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while (reader.Peek() > -1)
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83
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{
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84
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85
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86
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87
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string line = reader.ReadLine();
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88
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89
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string[] values = line.Split(',');
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91
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for (int j = 0; j < values.Length; j++)
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{
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_timing[i] = float.Parse(values[0]);
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96
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97
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_lineNum[i] = int.Parse(values[1]);
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99
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}
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i++;
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}
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}
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109
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private void Update()
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110
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111
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{
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112
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113
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CheckNextNotes();
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114
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115
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}
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117
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118
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119
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120
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121
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void CheckNextNotes()
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122
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123
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{
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125
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while (_timing[_notesCount] + timeOffset < GetMusicTime() && _timing[_notesCount] != 0)
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{
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//ブレハブ生成
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131
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SpawnNotes(_lineNum[_notesCount]);
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_notesCount++;
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}
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}
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65
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```
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