質問編集履歴
4
タイトルを修正
test
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@@ -1 +1 @@
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swift Sp
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swift SKShapeNodeの頂点追加
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test
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3
語句の統一
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test
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Line
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Lineクラス
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```swift
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2
コードの順番の変更
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test
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@@ -22,12 +22,164 @@
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GameSceneクラス
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```swift
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import SpriteKit
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class GameScene: SKScene {
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var lines : [Line] = []
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var currentLine : Line = Line()
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override func didMoveToView(view: SKView) {
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// sceneの背景を黒色に設定.
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self.backgroundColor = UIColor.blackColor()
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}
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override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
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for touch in touches {
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if(!drawing)
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{
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touch_hash = touch.hash
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genarateLine()
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addLineVertex(touch.locationInNode(self))
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// 以下のコードを有効にしてもエラーが出ない。
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// for i in (1 ... 142){
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// addLineVertex(touch.locationInNode(self))
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// updateCurrentLine()
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// }
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drawing = true
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}
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}
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}
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override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent?) {
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for touch in touches {
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let touchPos = touch.locationInNode(self)
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if(drawing)
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{
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if(touch_hash == touch.hash)
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{
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// 約142回目でエラーが発生する
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addLineVertex(touchPos)
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updateCurrentLine()
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}
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}
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}
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}
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override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
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drawing = false
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}
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func updateCurrentLine(){
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currentLine.DrawObject.removeFromParent()
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// Pointの更新
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currentLine.DrawObject = SKShapeNode(points: &(currentLine.Points), count: currentLine.Points.count)
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self.addChild(currentLine.DrawObject)
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}
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func genarateLine()
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{
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currentLine = Line()
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lines.append(currentLine)
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self.addChild(currentLine.DrawObject)
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}
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func addLineVertex(touchPoint : CGPoint)
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{
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currentLine.AddVertex(touchPoint)
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}
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}
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```
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Lineのクラス
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```swift
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import SpriteKit
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import Foundation
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import UIKit
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@@ -66,156 +218,6 @@
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```swift
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import SpriteKit
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class GameScene: SKScene {
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var lines : [Line] = []
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-
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var currentLine : Line = Line()
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override func didMoveToView(view: SKView) {
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// sceneの背景を黒色に設定.
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self.backgroundColor = UIColor.blackColor()
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}
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override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
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for touch in touches {
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if(!drawing)
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{
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touch_hash = touch.hash
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genarateLine()
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-
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addLineVertex(touch.locationInNode(self))
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-
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113
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// 以下のコードを有効にしてもエラーが出ない。
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114
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-
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115
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// for i in (1 ... 142){
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// addLineVertex(touch.locationInNode(self))
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// updateCurrentLine()
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// }
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drawing = true
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}
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}
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}
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override func touchesMoved(touches: Set<UITouch>, withEvent event: UIEvent?) {
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for touch in touches {
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let touchPos = touch.locationInNode(self)
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if(drawing)
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{
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if(touch_hash == touch.hash)
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{
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// 約142回目でエラーが発生する
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addLineVertex(touchPos)
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updateCurrentLine()
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}
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}
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}
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}
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override func touchesEnded(touches: Set<UITouch>, withEvent event: UIEvent?) {
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drawing = false
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}
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func updateCurrentLine(){
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currentLine.DrawObject.removeFromParent()
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// Pointの更新
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currentLine.DrawObject = SKShapeNode(points: &(currentLine.Points), count: currentLine.Points.count)
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self.addChild(currentLine.DrawObject)
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}
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func genarateLine()
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{
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currentLine = Line()
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lines.append(currentLine)
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self.addChild(currentLine.DrawObject)
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}
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func addLineVertex(touchPoint : CGPoint)
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{
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currentLine.AddVertex(touchPoint)
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}
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}
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```
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```
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エラー文
|
1
コードの一部の追加
test
CHANGED
File without changes
|
test
CHANGED
@@ -26,6 +26,14 @@
|
|
26
26
|
|
27
27
|
```swift
|
28
28
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29
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+
import SpriteKit
|
30
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+
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31
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+
import Foundation
|
32
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+
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33
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import UIKit
|
34
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+
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35
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36
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+
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29
37
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class Line{
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30
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31
39
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var Points : [CGPoint] = []
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