質問編集履歴
8
詳細
test
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@@ -54,6 +54,8 @@
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UnityのConsoleウィンドウでもエラーがでません。
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テストIDでも表示されません・・・
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どこがダメなのでしょうか。コードの不良であるならば、訂正してほしいです。
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**Unity2018.1.2f1 Personal**
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[こちらのサイト](https://uni.gas.mixh.jp/unity/android-admob.html#1)を参考にさせていただきました。
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7
五時
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-
それとも寝て待ってればAdMobの処理が終わる感じでしょうか?
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それとも寝て待ってればAdMobの処理が勝手に終わる感じでしょうか?
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6
色々追加
test
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それとも寝て待ってればAdMobの処理が終わる感じでしょうか?
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[こちらのサイト](https://uni.gas.mixh.jp/unity/android-admob.html#1)を参考にさせていただきました。
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5
コンソールの追加
test
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test
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[こちらのサイト](https://uni.gas.mixh.jp/unity/android-admob.html#1)を参考にさせていただきました。
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下記コンソールに表示されるメッセージ↓
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> Starting auto-resolution before scene build...
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UnityEngine.Debug:Log(Object)
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Google.Logger:Log(String, LogLevel)
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GooglePlayServices.PlayServicesResolver:Log(String, LogLevel)
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GooglePlayServices.PlayServicesResolver:OnPostProcessScene()
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UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport)
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---
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> Dummy .ctor
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UnityEngine.Debug:Log(Object)
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GoogleMobileAds.Common.DummyClient:.ctor() (at Assets/GoogleMobileAds/Common/DummyClient.cs:28)
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96
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GoogleMobileAds.GoogleMobileAdsClientFactory:MobileAdsInstance() (at Assets/GoogleMobileAds/Platforms/GoogleMobileAdsClientFactory.cs:87)
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System.Reflection.MethodBase:Invoke(Object, Object[])
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GoogleMobileAds.Api.MobileAds:GetMobileAdsClient() (at Assets/GoogleMobileAds/Api/MobileAds.cs:54)
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GoogleMobileAds.Api.MobileAds:.cctor() (at Assets/GoogleMobileAds/Api/MobileAds.cs:24)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:15)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:13)
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---
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> Dummy Initialize
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UnityEngine.Debug:Log(Object)
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GoogleMobileAds.Common.DummyClient:Initialize(String) (at Assets/GoogleMobileAds/Common/DummyClient.cs:70)
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GoogleMobileAds.Api.MobileAds:Initialize(String) (at Assets/GoogleMobileAds/Api/MobileAds.cs:28)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:13)
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---
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> Dummy .ctor
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UnityEngine.Debug:Log(Object)
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GoogleMobileAds.Common.DummyClient:.ctor() (at Assets/GoogleMobileAds/Common/DummyClient.cs:28)
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GoogleMobileAds.GoogleMobileAdsClientFactory:BuildBannerClient() (at Assets/GoogleMobileAds/Platforms/GoogleMobileAdsClientFactory.cs:27)
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System.Reflection.MethodBase:Invoke(Object, Object[])
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GoogleMobileAds.Api.BannerView:.ctor(String, AdSize, AdPosition) (at Assets/GoogleMobileAds/Api/BannerView.cs:34)
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AdMob:RequestBanner() (at Assets/Scripts/AdMob.cs:20)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:14)
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---
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> Dummy CreateBannerView
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UnityEngine.Debug:Log(Object)
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GoogleMobileAds.Common.DummyClient:CreateBannerView(String, AdSize, AdPosition) (at Assets/GoogleMobileAds/Common/DummyClient.cs:90)
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GoogleMobileAds.Api.BannerView:.ctor(String, AdSize, AdPosition) (at Assets/GoogleMobileAds/Api/BannerView.cs:35)
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AdMob:RequestBanner() (at Assets/Scripts/AdMob.cs:20)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:14)
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---
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> Dummy LoadAd
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UnityEngine.Debug:Log(Object)
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GoogleMobileAds.Common.DummyClient:LoadAd(AdRequest) (at Assets/GoogleMobileAds/Common/DummyClient.cs:100)
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GoogleMobileAds.Api.BannerView:LoadAd(AdRequest) (at Assets/GoogleMobileAds/Api/BannerView.cs:68)
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AdMob:RequestBanner() (at Assets/Scripts/AdMob.cs:22)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:14)
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---
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> Dummy .ctor
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UnityEngine.Debug:Log(Object)
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GoogleMobileAds.Common.DummyClient:.ctor() (at Assets/GoogleMobileAds/Common/DummyClient.cs:28)
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GoogleMobileAds.GoogleMobileAdsClientFactory:BuildBannerClient() (at Assets/GoogleMobileAds/Platforms/GoogleMobileAdsClientFactory.cs:27)
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System.Reflection.MethodBase:Invoke(Object, Object[])
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GoogleMobileAds.Api.BannerView:.ctor(String, AdSize, AdPosition) (at Assets/GoogleMobileAds/Api/BannerView.cs:34)
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AdMob:RequestBanner() (at Assets/Scripts/AdMob.cs:23)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:14)
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---
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> Dummy CreateBannerView
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UnityEngine.Debug:Log(Object)
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GoogleMobileAds.Common.DummyClient:CreateBannerView(String, AdSize, AdPosition) (at Assets/GoogleMobileAds/Common/DummyClient.cs:90)
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GoogleMobileAds.Api.BannerView:.ctor(String, AdSize, AdPosition) (at Assets/GoogleMobileAds/Api/BannerView.cs:35)
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AdMob:RequestBanner() (at Assets/Scripts/AdMob.cs:23)
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AdMob:Start() (at Assets/Scripts/AdMob.cs:14)
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4
タグ追加
test
CHANGED
File without changes
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test
CHANGED
File without changes
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3
五時
test
CHANGED
File without changes
|
test
CHANGED
@@ -52,9 +52,11 @@
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53
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しかし、広告が表示されません。
|
54
54
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|
55
|
+
UnityのConsoleウィンドウでもエラーがでません。
|
55
56
|
|
56
57
|
|
58
|
+
|
57
|
-
どこがダメなのでしょうか。コードの不良であるならば、訂正して
|
59
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+
どこがダメなのでしょうか。コードの不良であるならば、訂正してほしいです。
|
58
60
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|
59
61
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お願いします。
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60
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2
詳細
test
CHANGED
File without changes
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test
CHANGED
@@ -57,3 +57,9 @@
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どこがダメなのでしょうか。コードの不良であるならば、訂正してください。
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お願いします。
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60
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63
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+
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64
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+
|
65
|
+
[こちらのサイト](https://uni.gas.mixh.jp/unity/android-admob.html#1)を参考にさせていただきました。
|
1
詳細
test
CHANGED
File without changes
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test
CHANGED
@@ -46,7 +46,7 @@
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```
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これを一番最初に読み込むシーンの
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これを一番最初に読み込むシーンの空のオブジェクトにアタッチさせました。
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**appId**と**adUnitID**はしっかり記入しました。
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