質問編集履歴
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二重投稿してしまいました
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二重投稿
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誤って二重投稿してしまいました
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https://teratail.com/questions/149312
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for (var i = 0; i < 13; i++)
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{
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D_[i].onClick.AddListener(delegate
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{
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D[i].sprite = Deck[i];
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});
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}
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を追加することでD0からD12(ダイヤの1からダイヤの13)までのトランプのボタンを作れると思ったのですが
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うまくいきませんでした
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### 発生している問題・エラーメッセージ
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```
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Array index is out of range
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```
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### 該当のソースコード
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```ここに言語名を入力
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using System;
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using System.Linq;
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public class Sinken : MonoBehaviour
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{
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public Sprite TBack;
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public Sprite[] TArray = new Sprite[52];
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Image Back;
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UnityEngine.Sprite[] Deck = new UnityEngine.Sprite[52];
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UnityEngine.UI.Image[] D = new UnityEngine.UI.Image[13];
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UnityEngine.UI.Button[] D_ = new UnityEngine.UI.Button[13];
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UnityEngine.UI.Image[] K = new UnityEngine.UI.Image[13];
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UnityEngine.UI.Button[] K_ = new UnityEngine.UI.Button[13];
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UnityEngine.UI.Image[] H = new UnityEngine.UI.Image[13];
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UnityEngine.UI.Button[] H_ = new UnityEngine.UI.Button[13];
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UnityEngine.UI.Image[] S = new UnityEngine.UI.Image[13];
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UnityEngine.UI.Button[] S_ = new UnityEngine.UI.Button[13];
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// Use this for initialization
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void Start()
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{
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for (var i = 0; i < 13; i++)
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{
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D[i] = GameObject.Find("D"+(i+1)).GetComponent<Image>();
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D_[i] = GameObject.Find("D" + (i+1)).GetComponent<Button>();
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K[i] = GameObject.Find("K" + (i+1)).GetComponent<Image>();
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K_[i] = GameObject.Find("K" + (i+1)).GetComponent<Button>();
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H[i] = GameObject.Find("H" + (i+1)).GetComponent<Image>();
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H_[i] = GameObject.Find("H" + (i+1)).GetComponent<Button>();
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S[i] = GameObject.Find("S" + (i+1)).GetComponent<Image>();
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S_[i] = GameObject.Find("S" + (i+1)).GetComponent<Button>();
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}
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for (var i = 0; i < TArray.Length; i++)
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{
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Deck[i] = TArray[i];
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}
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for (var i = 0; i < 13; i++)
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{
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D_[i].onClick.AddListener(delegate
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{
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D[i].sprite = Deck[i];
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});
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}
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}
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```
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### 試したこと
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forを消して
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D_[0].onClick.AddListener(delegate
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{
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D[0].sprite = Deck[0];
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});
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こちらに回答を記述していただけるとたすかります。
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### 補足情報(FW/ツールのバージョンなど)
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ここにより詳細な情報を記載してください。
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