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1

shaderの追加

2018/08/01 05:54

投稿

shimazu
shimazu

スコア38

title CHANGED
File without changes
body CHANGED
@@ -132,7 +132,59 @@
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  _RightTex ("Right_Texture", 2D) = "gray"{}
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  }
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  ...
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+ float4 frag (v2f i) : SV_Target
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+ {
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+ float4 col;
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+ Pix_no pix_no;
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+ float4 RGBA;
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+ int index = 0;
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+
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+
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+ #if 1 //描画OFF(FPSテスト)
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+
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+ i.uv.y = 1.0f - i.uv.y;
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+ //i.uv.y = 1.0f - i.uv.y;
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+
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+ pix_no = pixel_no(i.uv);
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+
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+ if(_Alignment_flg){
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+ RGBA = Alignment_Generate(pix_no, i.uv);
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+ }
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+ else{
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+ if(_Tracking_OnOff_flg){
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+ index = _Index;
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+ }
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+ else if(_Continuous_Change_flg)
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+ {
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+ index = _Continuous_Index;
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+ }
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+
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+ if(index == 0){
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+ RGBA = Pattern0_Generate(pix_no, i.uv);
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+ }
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+ else if(index == 1){
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+ RGBA = Pattern1_Generate(pix_no, i.uv);
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+ }
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+ ...
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+
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+ }
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+
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+ //Pixel設定
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+ col = RGBA;
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+
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+ // apply fog
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+ //UNITY_APPLY_FOG(i.fogCoord, col);
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+ #endif
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+
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+ return col;
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+ }
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+
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+ ENDCG
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+ }
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+ }
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  }
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+
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+ }
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  ```
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