質問編集履歴
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スクリプトの更新
test
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test
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```C#
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using System.Collections.Generic;
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public class Switching : MonoBehaviour
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{
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public void Update()
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{
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}
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void ReDisplay()
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{
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List<GameObject> hideGameObject = new List<GameObject>();
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hideGameObject.Add(GameObject.Find("hit.collider.gameObject"));
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if (Input.GetMouseButtonDown(1))
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{
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hideGameObject[-1].SetActive(true);
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hideGameObject.Remove(hideGameObject.count - 1); //countの定義が含まれていないとエラーメッセージが出る
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}
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}
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]
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```
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