質問編集履歴
2
Swift4の記事を参考にコードを変更しました。
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@@ -119,3 +119,107 @@
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です。どう書くべきでしょうか…
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追記
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moviePlayerを
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```swift
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func moviePlayer(url:String){
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// 生成
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let player = AVPlayer(url: URL(string: url)!)
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// レイヤーの追加
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let screenView = UIView()
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screenView.frame = self.view.bounds
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screenView.backgroundColor = UIColor(displayP3Red: 0, green: 0, blue: 0, alpha: 0)
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let playerLayer = AVPlayerLayer(player: player)
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playerLayer.frame = self.view.bounds
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playerLayer.backgroundColor = UIColor(red: 0, green: 0, blue: 0, alpha: 0.5).cgColor
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let tapGesture:UITapGestureRecognizer = UITapGestureRecognizer(
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target: self,
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action: #selector(self.tapped(_:)))
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tapGesture.delegate = self
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screenView.addGestureRecognizer(tapGesture)
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self.view.layer.addSublayer(playerLayer)
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self.view.addSubview(screenView)
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player.play()
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if isTapped == true{
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screenView.isHidden = true
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print(isTapped)
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isTapped = false
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}
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}
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```
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に変更し
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```swift
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@objc func tapped(_ sender:UITapGestureRecognizer){
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if sender.state == .ended{
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isTapped = true
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print(isTapped)
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}
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}
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```
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と、isTappedという名前のタップ状態を取る関数をViewController内に追加しました。
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moviePlayer内でif isTapped...の文を書かずにタップだけ拾えているかprint文で見た所拾えていましたが上のコードではタップしても一度も反応しません…
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if文は一度しか判定をしないということなのでしょうか…?
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1
コード修正
test
CHANGED
File without changes
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test
CHANGED
@@ -86,8 +86,6 @@
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playerLayer.backgroundColor = UIColor(red: 0, green: 0, blue: 0, alpha: 0.5).cgColor
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screenView.addGestureRecognizer(tapGestureRecognizer)
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self.view.layer.addSublayer(playerLayer)
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