質問編集履歴
1
指摘のため
test
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File without changes
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test
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@@ -6,13 +6,99 @@
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![イメージ説明](c23ea67abfce67184754eed599723b76.jpeg)
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↓左側のオブジェクトは、dtimeblueが255を超えると移動するようになっています。
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'================================================================
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public class Item : MonoBehaviour {
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public GameObject daytime; //Daytimeが入る変数
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void Start()
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{
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daytime = GameObject.Find("weater");
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}
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// Update is called once per frame
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void Update()
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{
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float dtimeblue = daytime.GetComponent<DayTime>().blue;//DaytimeのBlue取得
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if (dtimeblue == 255f)
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{
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Vector3 pos = this.transform.position; pos.x = -0.4f; pos.y = 0; this.transform.position = pos;//本体
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}
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// Debug.Log(pos.x);
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}}
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'================================================================
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↓上のスクリプトのtransform.positionを取得して、常に横に並べて置けるようにしたいですが、できません。
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'================================================================
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public class Irem02 : MonoBehaviour
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{
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// Start is called before the first frame update
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public GameObject item; //Itemが入る変数
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void Start()
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{
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item = GameObject.Find("Item");
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}
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// Update is called once per frame
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void Update()
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{
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//Vector3 itemp = item.transform.position;//Itemの座標取得
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Vector3 itemp = item.transform.position;
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itemp.x = 0; itemp.y = 0; item.transform.position = itemp;//本体
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}}
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'===================================================================
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