質問編集履歴

1

unityからの警告の追加

2018/07/02 08:17

投稿

kohyama
kohyama

スコア6

test CHANGED
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test CHANGED
@@ -10,7 +10,17 @@
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  Please fix compile errors before creating new script components.
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+ Assets/Wasabimole/Inspector Navigator/Editor/InspectorNavigator.cs(419,31): warning CS0618: `UnityEditor.EditorApplication.SaveCurrentSceneIfUserWantsTo()' is obsolete: `Use EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo'
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+ Assets/Wasabimole/Inspector Navigator/Editor/InspectorNavigator.cs(425,40): warning CS0618: `UnityEditor.EditorApplication.OpenScene(string)' is obsolete: `Use EditorSceneManager.OpenScene'
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+ Assets/Wasabimole/Inspector Navigator/Editor/InspectorNavigator.cs(428,35): warning CS0618: `UnityEditor.EditorApplication.SaveScene()' is obsolete: `Use EditorSceneManager.SaveScene'
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+ Assets/Wasabimole/Inspector Navigator/Editor/InspectorNavigator.cs(1100,35): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded'
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+ Assets/Wasabimole/Inspector Navigator/Editor/InspectorNavigator.cs(1102,47): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded'
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+ Assets/Wasabimole/Inspector Navigator/Editor/InspectorNavigator.cs(1115,35): warning CS0618: `UnityEditor.EditorApplication.currentScene' is obsolete: `Use EditorSceneManager to see which scenes are currently loaded'
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  ### 該当のソースコード
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@@ -67,3 +77,5 @@
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  unity 2017.4.1f1
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+ Visual Studioでのデバッグではエラーが検出されませんでした