質問編集履歴
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codeを結果を挿入しました。
test
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test
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@@ -5,3 +5,171 @@
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コマンドラインでpygameをインストールして、画面を表示させようとしているのですが、いつまでも読み込みをしていて画面が表示されません。どのようにすれば、画面をすぐに表示することができるでしょうか?
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開発環境:IDLE
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```
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import sys
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from random import randint
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import pygame
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from pygame.locals import QUIT,Rect,KEYDOWN,K_SPACE
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pygame.init()
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pygame.key.set_repeat(5,5)
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SURFACE = pygame.display.set_mode((800,600))
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FSPCLOCK = pygame.time.Clock()
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def main():
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walls = 80
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ship_y = 250
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velocity = 0
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score = 0
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slope = randint(1,6)
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sysfont = pygame.font.SysFont(None,36)
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ship_image = pygame.image.load('ship.png')
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bang_image = pygame.image.load('bang.png')
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holes = []
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for xpos in range(walls):
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holes.append(Rect(xpos*10,100,10,400))
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game_over = False
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while(1):
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is_space_down = False
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for event in pygame.event.get():
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if event.type ==QUIT:
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pygame.quit()
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sys.exit()
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elif event.type == KEYDOWN:
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if event.key == K_SPACE:
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is_space_down = True
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if not game_over:
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score += 10
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velocity += -3 if is_space_down else 3
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ship_y += velocity
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edge = holes[-1].copy()
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test = edge.move(0,slope)
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if test.top <= 0 or test.bottom >=600:
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slope = randint(1,6)*(-1 if slope >0 else 1)
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edge.inflate_ip(0,-20)
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edge.move_ip(10,slope)
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holes.append(edge)
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del holes[0]
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holes = [x.move(-10,0) for x in holes]
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if holes[0].top > ship_y or \
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holes[0].bottom < ship_y + 80:
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game_over = True
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SURFACE.fill((0,255,0))
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for hole in holes:
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pygame.draw.rect(SURFACE,(0,0,0),hole)
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SURFACE.blit(ship_image,(0,ship_y))
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score_image = sysfont.render('score is {}'.format(score),True,(0,0,225))
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SURFACE.blit(score_image,(600,20))
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if game_over:
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SURFACE.blit(bang_image,(0,ship_y-40))
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pygame.display.update()
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FSPCLOCK.tick(15)
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if __name__ == '__main__':
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main()
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```
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そして、実行すると
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```
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Traceback (most recent call last):
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File "a.py", line 68, in <module>
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main()
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File "a.py", line 18, in main
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ship_image = pygame.image.load('ship.png')
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pygame.error: Couldn't open ship.png
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```
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となり、ずっと読み込み中が続きます。
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