質問編集履歴
1
コードとコメントを書き足してわかりやすいようにしました!
test
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@@ -1 +1 @@
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[swift]
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[swift]計算した回数のカウントとリセット
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test
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@@ -1,229 +1,503 @@
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###前提・実現したいこと
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cntを正しく動作させたい
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###発生している問題・エラーメッセージ
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cntでカウントしてそれに準じて処理を行なっているのですが
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なぜか動作がおかしく、cntを表示させると値がおかしくて困っています
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###該当のソースコード
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```ここに言語を入力
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import UIKit
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import CoreMotion
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import AudioToolbox
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import AVFoundation
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class ViewController: UIViewController {
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let motionManager = CMMotionManager()
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var dataX:[Double] = []
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var dataY:[Double] = []
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var dataZ:[Double] = []
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var deviY = [Double](repeating: 0.0, count: 15000)
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var dispY = [Double](repeating: 0.0, count: 15000)
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var btn = false
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weak var timer: Timer!
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var startTime = Date()
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var totalTime = 0.0
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var cnt:Int = 0
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var alertY = true
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@IBOutlet weak var timeL: UILabel!
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@IBOutlet weak var accelX: UILabel!
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@IBOutlet weak var accelY: UILabel!
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@IBOutlet weak var accelZ: UILabel!
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@IBOutlet weak var kakuninL: UILabel!
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// 計測開始・停止ボタン
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@IBAction func startB(_ sender: Any) {
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let button = sender as! UIButton
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if (btn == true) {
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btn = false
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cnt = 0
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deviY = [Double](repeating: 0.0, count: 15000)
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dispY = [Double](repeating: 0.0, count: 15000)
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button.setTitle("計測開始", for: .normal)
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stopTimer()
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}
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else {
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btn = true
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button.setTitle("計測停止", for: .normal)
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startTimer()
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cnt = 0
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}
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}
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@IBAction func resetB(_ sender: Any) {
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cnt = 0
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deviY = [Double](repeating: 0.0, count: 15000)
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dispY = [Double](repeating: 0.0, count: 15000)
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resetTimer()
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stopTimer()
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}
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// データの格納
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func outputAccelData(acceleration: CMAcceleration){
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if (btn) {
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dataX.append(acceleration.x)
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dataY.append(acceleration.y)
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dataZ.append(acceleration.z)
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accelX.text = String(format: "x = %.3f", acceleration.x)
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accelY.text = String(format: "y = %.3f", acceleration.y)
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accelZ.text = String(format: "z = %.3f", acceleration.z)
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culculator()
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}
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}
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// データの計算
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func culculator() {
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var tmpy:Double = 0.0
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if(dataY.count > 10) {
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for i in 0 ..< (dataY.count - 11) {
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for j in i ..< (i + 10) {
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tmpy = tmpy + dataY[j]
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}
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tmpy = tmpy / 10.0
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for k in i ..< (i + 10) {
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dispY[i] = dispY[i] + pow(dataY[k]-tmpy,2.0)
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}
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dispY[i] = dispY[i] / 10.0
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deviY[i] = sqrt(dispY[i])
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if(judgecount(deviY[i])){
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cnt = cnt + 1
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}
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}
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}
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}
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// 動作の判定
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func judgecount(_ devi:Double) -> Bool {
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var soundIdRing:SystemSoundID = 1005
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kakuninL.text = String(format: "%d", cnt)
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if((devi > 0.20)&&(cnt > 50)) {
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cnt = 0
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return false
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}
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else if((cnt == 100)&&(alertY)) {
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alertY = false
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let alert1 = UIAlertController(title: nil, message: nil, preferredStyle: .alert)
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alert1.title = "警告!"
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alert1.message = "1の方"
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alert1.addAction(
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UIAlertAction(
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title: "OK",
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style: .default,
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handler: {(action) -> Void in
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self.alertY = true
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}))
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self.present( alert1, animated: true, completion:nil)
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if let soundUrl = CFBundleCopyResourceURL(CFBundleGetMainBundle(), nil, nil, nil){
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AudioServicesCreateSystemSoundID(soundUrl, &soundIdRing)
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AudioServicesPlaySystemSound(soundIdRing)
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}
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return true
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}
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else if((cnt > 200)&&(alertY)) {
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alertY = false
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let alert2 = UIAlertController(title: nil, message: nil, preferredStyle: .alert)
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alert2.title = "警告!"
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alert2.message = "2の方"
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alert2.addAction(
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UIAlertAction(
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title: "OK",
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style: .default,
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handler: {(action) -> Void in
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self.cnt = 0
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self.alertY = true
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}))
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self.present( alert2, animated: true, completion:nil)
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return false
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}
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else {
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return true
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}
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}
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// アラートの表示
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func displayalert(_ message:String) {
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let alert = UIAlertController(title: nil, message: nil, preferredStyle: .alert)
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alert.title = "警告!"
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alert.message = message
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alert.addAction(
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UIAlertAction(
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title: "OK",
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style: .default,
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handler: {(action) -> Void in
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338
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self.startTimer()
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self.alertY = true
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342
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}))
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345
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self.present( alert, animated: true, completion:nil)
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}
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348
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349
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350
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351
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// 時間の表示
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352
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353
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func displayTime(_ time: TimeInterval) {
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354
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355
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let minute = (Int)(fmod((time/60), 60))
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356
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357
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let second = (Int)(fmod(time, 60))
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358
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359
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let msec = (Int)((time - floor(time))*100)
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360
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361
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362
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363
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timeL.text = String(format: "%02d : %02d : %02d", minute, second, msec)
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364
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365
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}
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366
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367
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368
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369
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// 時間の計測
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370
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371
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@objc func timerCounter() {
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372
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373
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let currentTime = totalTime + Date().timeIntervalSince(startTime)
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374
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375
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376
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377
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displayTime(currentTime)
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378
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379
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}
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380
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381
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382
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383
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// タイマーのスタート
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384
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|
385
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func startTimer() {
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386
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|
387
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if timer != nil {
|
388
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|
389
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timer.invalidate()
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390
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391
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}
|
392
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|
393
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else {
|
394
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|
395
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startTime = Date();
|
396
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+
|
397
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}
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398
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|
399
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timer = Timer.scheduledTimer(
|
400
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|
401
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timeInterval: 0.01,
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402
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403
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target: self,
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404
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405
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selector: #selector(self.timerCounter),
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406
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407
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userInfo: nil,
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408
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409
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repeats: true)
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410
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|
411
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}
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412
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+
|
413
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+
|
414
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|
415
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// タイマーの一時停止
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416
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+
|
417
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func stopTimer() {
|
418
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+
|
419
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if timer != nil {
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420
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+
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421
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totalTime = totalTime + Date().timeIntervalSince(startTime)
|
422
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+
|
423
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timer.invalidate()
|
424
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+
|
425
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timer = nil
|
426
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+
|
427
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}
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428
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+
|
429
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displayTime(totalTime)
|
430
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+
|
431
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}
|
432
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+
|
433
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+
|
434
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+
|
435
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+
// タイマーのリセット
|
436
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+
|
437
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+
func resetTimer() {
|
438
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+
|
439
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+
startTime = Date();
|
440
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+
|
441
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+
totalTime = 0.0
|
442
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+
|
443
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+
displayTime(totalTime)
|
444
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+
|
445
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+
startTimer()
|
446
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+
|
447
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+
}
|
448
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+
|
449
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+
|
450
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+
|
451
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+
// 加速度取得停止
|
452
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+
|
453
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+
func stopAccelerometer(){
|
454
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+
|
455
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+
if (motionManager.isAccelerometerActive) {
|
456
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+
|
457
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+
motionManager.stopAccelerometerUpdates()
|
458
|
+
|
459
|
+
}
|
460
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+
|
461
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+
}
|
462
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+
|
463
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+
|
464
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+
|
465
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+
|
466
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+
|
467
|
+
override func viewDidLoad() {
|
468
|
+
|
469
|
+
super.viewDidLoad()
|
470
|
+
|
471
|
+
if motionManager.isAccelerometerAvailable {
|
472
|
+
|
473
|
+
motionManager.accelerometerUpdateInterval = 0.5
|
474
|
+
|
475
|
+
motionManager.startAccelerometerUpdates(
|
476
|
+
|
477
|
+
to: OperationQueue.current!,
|
478
|
+
|
479
|
+
withHandler: {(accelData: CMAccelerometerData?, errorOC: Error?) in
|
480
|
+
|
481
|
+
self.outputAccelData(acceleration: accelData!.acceleration)
|
482
|
+
|
483
|
+
})
|
484
|
+
|
485
|
+
}
|
486
|
+
|
487
|
+
UIApplication.shared.isIdleTimerDisabled = true
|
488
|
+
|
489
|
+
}
|
490
|
+
|
491
|
+
|
492
|
+
|
493
|
+
override func didReceiveMemoryWarning() {
|
494
|
+
|
495
|
+
super.didReceiveMemoryWarning()
|
496
|
+
|
497
|
+
}
|
498
|
+
|
499
|
+
}
|
500
|
+
|
501
|
+
|
10
502
|
|
11
503
|
```
|
12
|
-
|
13
|
-
Warning: Attempt to present <UIAlertController: 0x1200f4e00> which is already presenting <UIAlertController: 0x12084d000>
|
14
|
-
|
15
|
-
```
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
###該当のソースコード
|
20
|
-
|
21
|
-
```ここに言語を入力
|
22
|
-
|
23
|
-
var deviY = [Double](repeating: 0.0, count: 15000)
|
24
|
-
|
25
|
-
var dispY = [Double](repeating: 0.0, count: 15000)
|
26
|
-
|
27
|
-
var btn = false
|
28
|
-
|
29
|
-
weak var timer: Timer!
|
30
|
-
|
31
|
-
var startTime = Date()
|
32
|
-
|
33
|
-
var totalTime = 0.0
|
34
|
-
|
35
|
-
var cnt:Int = 0
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
// 計測開始・停止ボタン
|
40
|
-
|
41
|
-
@IBAction func startB(_ sender: Any) {
|
42
|
-
|
43
|
-
let button = sender as! UIButton
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
if (btn == true) {
|
48
|
-
|
49
|
-
btn = false
|
50
|
-
|
51
|
-
button.setTitle("計測開始", for: .normal)
|
52
|
-
|
53
|
-
stopTimer()
|
54
|
-
|
55
|
-
}
|
56
|
-
|
57
|
-
else {
|
58
|
-
|
59
|
-
btn = true
|
60
|
-
|
61
|
-
button.setTitle("計測停止", for: .normal)
|
62
|
-
|
63
|
-
startTimer()
|
64
|
-
|
65
|
-
}
|
66
|
-
|
67
|
-
}
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
// データの格納
|
72
|
-
|
73
|
-
func outputAccelData(acceleration: CMAcceleration){
|
74
|
-
|
75
|
-
if (btn) {
|
76
|
-
|
77
|
-
dataX.append(acceleration.x)
|
78
|
-
|
79
|
-
dataY.append(acceleration.y)
|
80
|
-
|
81
|
-
dataZ.append(acceleration.z)
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
culculator()
|
86
|
-
|
87
|
-
}
|
88
|
-
|
89
|
-
}
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
// データの計算
|
94
|
-
|
95
|
-
func culculator() {
|
96
|
-
|
97
|
-
var tmpy:Double = 0.0
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
if(dataY.count > 15) {
|
102
|
-
|
103
|
-
for i in 0 ..< (dataY.count - 11) {
|
104
|
-
|
105
|
-
for j in i ..< (i + 10) {
|
106
|
-
|
107
|
-
tmpy = tmpy + dataY[j]
|
108
|
-
|
109
|
-
}
|
110
|
-
|
111
|
-
tmpy = tmpy / 10.0
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
for k in i ..< (i + 10) {
|
116
|
-
|
117
|
-
dispY[i] = dispY[i] + pow(dataY[k]-tmpy,2.0)
|
118
|
-
|
119
|
-
}
|
120
|
-
|
121
|
-
dispY[i] = dispY[i] / 10.0
|
122
|
-
|
123
|
-
deviY[i] = sqrt(dispY[i])
|
124
|
-
|
125
|
-
judgecount(deviY[i])
|
126
|
-
|
127
|
-
}
|
128
|
-
|
129
|
-
|
130
|
-
|
131
|
-
}
|
132
|
-
|
133
|
-
}
|
134
|
-
|
135
|
-
|
136
|
-
|
137
|
-
// 動作の判定
|
138
|
-
|
139
|
-
func judgecount(_ devi:Double) {
|
140
|
-
|
141
|
-
if((devi > 0.10)&&(cnt > 10)) {
|
142
|
-
|
143
|
-
cnt = 0
|
144
|
-
|
145
|
-
resetTimer()
|
146
|
-
|
147
|
-
startTimer()
|
148
|
-
|
149
|
-
}
|
150
|
-
|
151
|
-
else {
|
152
|
-
|
153
|
-
cnt = cnt + 1
|
154
|
-
|
155
|
-
|
156
|
-
|
157
|
-
if(cnt == 50) {
|
158
|
-
|
159
|
-
displayalert("身体を動かしてください")
|
160
|
-
|
161
|
-
} else if(cnt == 100) {
|
162
|
-
|
163
|
-
displayalert("身体を動かさないと危険です!")
|
164
|
-
|
165
|
-
cnt = 0
|
166
|
-
|
167
|
-
}
|
168
|
-
|
169
|
-
}
|
170
|
-
|
171
|
-
|
172
|
-
|
173
|
-
}
|
174
|
-
|
175
|
-
|
176
|
-
|
177
|
-
// 時間の計測
|
178
|
-
|
179
|
-
@objc func timerCounter() {
|
180
|
-
|
181
|
-
let currentTime = totalTime + Date().timeIntervalSince(startTime)
|
182
|
-
|
183
|
-
displayTime(currentTime)
|
184
|
-
|
185
|
-
}
|
186
|
-
|
187
|
-
|
188
|
-
|
189
|
-
// アラートの表示
|
190
|
-
|
191
|
-
func displayalert(_ message:String) {
|
192
|
-
|
193
|
-
let alert = UIAlertController(title: nil, message: nil, preferredStyle: .alert)
|
194
|
-
|
195
|
-
alert.title = "警告!"
|
196
|
-
|
197
|
-
alert.message = message
|
198
|
-
|
199
|
-
alert.addAction(
|
200
|
-
|
201
|
-
UIAlertAction(
|
202
|
-
|
203
|
-
title: "OK",
|
204
|
-
|
205
|
-
style: .default,
|
206
|
-
|
207
|
-
handler: {(action) -> Void in
|
208
|
-
|
209
|
-
self.stopTimer()
|
210
|
-
|
211
|
-
self.startTimer()
|
212
|
-
|
213
|
-
})
|
214
|
-
|
215
|
-
)
|
216
|
-
|
217
|
-
self.present(
|
218
|
-
|
219
|
-
alert,
|
220
|
-
|
221
|
-
animated: true,
|
222
|
-
|
223
|
-
completion:nil
|
224
|
-
|
225
|
-
)
|
226
|
-
|
227
|
-
}
|
228
|
-
|
229
|
-
```
|