###前提・実現したいこと
Unity5.1でGoogleTangoと連携したAndroidアプリを作成しているのですが、
ビルド時に以下のようなエラーが発生してしまいます。。
おそらくmanifestの記載がおかしいのかと思うのですが、原因が見当たらずで、わかる方いたら教えていただきたいです。
###発生している問題・エラーメッセージ
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) AndroidJavaException: java.lang.NoSuchMethodError: no non-static method with name='attachLifecycleListener' signature='(Lcom.google.unity.GoogleUnityActivity$AndroidLifecycleListener;)V' in class Ljava.lang.Object; java.lang.NoSuchMethodError: no non-static method with name='attachLifecycleListener' signature='(Lcom.google.unity.GoogleUnityActivity$AndroidLifecycleListener;)V' in class Ljava.lang.Object; at com.unity3d.player.ReflectionHelper.getMethodID(Unknown Source) at com.unity3d.player.UnityPlayer.nativeRender(Native Method) at com.unity3d.player.UnityPlayer.a(Unknown Source) at com.unity3d.player.UnityPlayer$c$1.handleMessage(Unknown Source) at android.os.Handler.dispatchMessage(Handler.java:98) at android.os.Looper.loop(Looper.java:148) at com.unity3d.player.UnityPlayer$c.run(Unknown Source) at UnityEngine.AndroidJNISafe.CheckException () [0x00000] in <filename unknown>:0 at UnityEngine.AndroidJNISafe.CallStaticObjectMethod (IntPtr clazz, IntPtr methodID, UnityEngine.jvalue[] args) [0x000 AndroidJavaException: java.lang.NoSuchMethodError: no non-static method "Lcom/projecttango/unityuxhelper/TangoUnityUxHelper;.<init>(Lnet.gree.unitywebview.CUnityPlayerActivity;)V" java.lang.NoSuchMethodError: no non-static method "Lcom/projecttango/unityuxhelper/TangoUnityUxHelper;.<init>(Lnet.gree.unitywebview.CUnityPlayerActivity;)V" at com.unity3d.player.UnityPlayer.nativeRender(Native Method) at com.unity3d.player.UnityPlayer.a(Unknown Source) at com.unity3d.player.UnityPlayer$c$1.handleMessage(Unknown Source) at android.os.Handler.dispatchMessage(Handler.java:98) at android.os.Looper.loop(Looper.java:148) at com.unity3d.player.UnityPlayer$c.run(Unknown Source) at UnityEngine.AndroidJNISafe.CheckException () [0x00000] in <filename unknown>:0 at UnityEngine.AndroidJNISafe.GetMethodID (IntPtr obj, System.String name, System.String sig) [0x00000] in <filename unknown>:0 at UnityEngine._AndroidJNIHelper.GetConstructorID (IntPtr jclass, System.String signature) [0x00000] in <filename unknown>:0
###該当のソースコード
C#
1<?xml version="1.0" encoding="utf-8"?> 2<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.unity3d.player" android:installLocation="preferExternal" android:theme="@android:style/Theme.NoTitleBar" android:versionCode="1" android:largeHeap="true" android:versionName="1.0"> 3 <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" /> 4 <uses-feature android:name="android.hardware.camera.autofocus" android:required="false" /> 5 <uses-sdk android:minSdkVersion="17" android:targetSdkVersion="23" /> 6 <uses-permission android:name="android.permission.CAMERA" /> 7 <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> 8 <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> 9 <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> 10 <uses-permission android:name="android.permission.INTERNET" /> 11 <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="true"> 12 <meta-data android:name="IMMERSIVE_MODE" android:value="true" /> 13 14 <activity android:name="com.google.unity.GoogleUnityActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:hardwareAccelerated="true"> 15 <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" /> 16 <meta-data android:name="unityplayer.UnityActivity" android:value="true" /> 17 <intent-filter> 18 <action android:name="android.intent.action.MAIN" /> 19 <category android:name="android.intent.category.LAUNCHER" /> 20 <category android:name="android.intent.category.LEANBACK_LAUNCHER" /> 21 </intent-filter> 22 </activity> 23 24 <activity android:name="net.gree.unitywebview.CUnityPlayerActivity" android:label="@string/app_name" android:hardwareAccelerated="true"> 25 <intent-filter> 26 <action android:name="android.intent.action.MAIN" /> 27 <category android:name="android.intent.category.LAUNCHER" /> 28 </intent-filter> 29 </activity> 30 31 </application> 32</manifest>
###試したこと
どちらかのactivityを消したら問題なく動くのですが、、
###補足情報(言語/FW/ツール等のバージョンなど)
Unity5.6.1、Android6.0.1(lenovo phab2 pro)
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2017/06/20 08:19